Multipurpose Room (Subnautica): Difference between revisions

From Subnautica Wiki
No edit summary
Tags: Visual edit apiedit
No edit summary
Tags: Visual edit apiedit
Line 1: Line 1:
{{Craftable|title1 = <center>Multipurpose Room|image4 = Room.png|tab = [[Seabases|Habitat Compartments]]|description = Basic Room|acqired_from = [[Fragments]]|fragments = 2|biome = |item_id = <i>baseroom|hull_integrity = [[Hull Integrity|-1.25 Units]]|crafting = [[File:Titanium.png|30px|link=Titanium]] x6}}
{{Craftable|title1 = <center>Multipurpose Room|image4 = Room.png|tab = [[Seabases|Habitat Compartments]]|description = Basic Room|acqired_from = [[Fragments]]|fragments = 2|biome = |item_id = <i>baseroom|hull_integrity = [[Hull Integrity|-1.25 Units]]|crafting = [[File:Titanium.png|30px|link=Titanium]] x6}}


<div style="text-align:justify;">The '''Multipurpose''' '''Room''' is a [[Seabases|Seabase Module]]. It provides a much larger space for movement than the [[Corridor]].
The '''Multipurpose''' '''Room''' is a [[Seabases|Seabase Module]]. It provides a much larger space for movement than the [[Corridor]].


It is constructed with a [[Habitat Builder]] and can be placed on top of a [[Foundation]] or it can be attached to a [[Seabase]] Module. When the '''Multipurpose''' '''Room''' is horizontally connected with another Seabase module, a junction forms in-between. When the '''Multipurpose''' '''Room''' is connected vertically with another '''Multipurpose''' '''Room''' directly (as in, without using a [[Vertical Connector]]), they will form one larger '''Multipurpose''' '''Room'''. However, each floor cannot be accessed without adding in a [[ladder]].
It is constructed with a [[Habitat Builder]] and can be placed on top of a [[Foundation]] or it can be attached to a [[Seabase]] Module. When the '''Multipurpose''' '''Room''' is horizontally connected with another Seabase module, a junction forms in-between. When the '''Multipurpose''' '''Room''' is connected vertically with another '''Multipurpose''' '''Room''' directly (as in, without using a [[Vertical Connector]]), they will form one larger '''Multipurpose''' '''Room'''. However, each floor cannot be accessed without adding in a [[ladder]].


At the surface a '''Multipurpose''' '''Room''' has an integrity level of 8.8 and every '''Multipurpose''' '''Room''' added to a seabase reduces the [[Hull Integrity]] by -1.25 (The game shows -1.3 because it rounds the number. It is functionally -1.25).
At the surface a '''Multipurpose''' '''Room''' has an integrity level of 8.8 and every '''Multipurpose''' '''Room''' added to a seabase reduces the [[Hull Integrity]] by -1.25 (The game shows -1.3 because it rounds the number. It is functionally -1.25).

</div>
==Expansion==
==Expansion==
*[[Hatch|Hatches ]]can be placed on all eight of the side-panels.
*[[Hatch|Hatches ]]can be placed on all eight of the side-panels.
Line 15: Line 15:
==Future Plans==
==Future Plans==
In the future, the '''Multipurpose''' '''Room's '''blueprints will not be available from the start. It is still unknown how they will be planned to be unlocked.<ref>https://trello.com/c/0EqJI9RW/5731-multipurpose-room-shouldn-t-be-available-right-away ''Dated June 30, 2016.''</ref>
In the future, the '''Multipurpose''' '''Room's '''blueprints will not be available from the start. It is still unknown how they will be planned to be unlocked.<ref>https://trello.com/c/0EqJI9RW/5731-multipurpose-room-shouldn-t-be-available-right-away ''Dated June 30, 2016.''</ref>

==Recipe==
{{Recipe|item1=Titanium|count1 = 6|machine=Builder|result=Room}}


==Gallery==
==Gallery==

Revision as of 22:41, 10 August 2016

<infobox> <title source="title1"><default>Multipurpose Room (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:baseroom||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Multipurpose Room is a Seabase Module. It provides a much larger space for movement than the Corridor. It is constructed with a Habitat Builder and can be placed on top of a Foundation or it can be attached to a Seabase Module. When the Multipurpose Room is horizontally connected with another Seabase module, a junction forms in-between. When the Multipurpose Room is connected vertically with another Multipurpose Room directly (as in, without using a Vertical Connector), they will form one larger Multipurpose Room. However, each floor cannot be accessed without adding in a ladder. At the surface a Multipurpose Room has an integrity level of 8.8 and every Multipurpose Room added to a seabase reduces the Hull Integrity by -1.25 (The game shows -1.3 because it rounds the number. It is functionally -1.25).

Expansion

  • Hatches can be placed on all eight of the side-panels.
  • Windows can be placed on all eight of the side-panels.
  • Ladders can be placed on all five floor and ceiling boxes there is an adjacent seabase module to connect.
  • Reinforcements can be placed on all eight of the side-panels. Currently, the North, South, East, and West sides give double the Hull Integrity bonus of the 45 degree sides (This may be a bug).
  • The Multipurpose Room can be expanded with other modules from its side-panels. However, the side-panels that are on a 45 degree angle to the module construction cannot be expanded from. The Room can be expanded vertically using a second Multipurpose Room.

Future Plans

In the future, the Multipurpose Room's blueprints will not be available from the start. It is still unknown how they will be planned to be unlocked.[1]

Recipe

Titanium.png×6Item Arrow.pngBuilder.pngItem Arrow.pngRoom.png

Gallery

For a more complete gallery, visit Room/Gallery.

References

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.