Seamoth Depth Module MK2: Difference between revisions
Tag: rte-wysiwyg |
No edit summary Tags: Visual edit apiedit |
||
Line 1: | Line 1: | ||
{{Craftable|title1 = <center>Pressure Compensator MK2|image4 = Seamoth_Pressure_Compensator_Mark_2.png|tab = [[Upgrade Modules]]|description = Hardens the vehicle chassis under extreme pressures.|hull_integrity = * [[File:Seamoth.png|30px|link=Seamoth]] +300 meters |
|||
{{Infobox Upgrade Module |
|||
* [[File:Exosuit.png|30px|link=Exosuit]] +400 meters|acqired_from = [[File:Modification Station.png|30px|link=Modification Station]]|crafting = [[File:Seamoth_Pressure_Compensator_Mark_1.png|30px|link=Pressure Compensator MK1]] [[File:Plasteel Ingot.png|30px|link=Plasteel Ingot]] x2 [[File:Aluminum Oxide Crystal.png|30px|link=Aluminum Oxide Crystal]] [[File:Computer Chip.png|30px|link=Computer Chip]]|size = 1|attribute = [[Depth]]|item_id = <i>vehiclehullmodule2}} |
|||
|name = Pressure Compensator MK2 |
|||
<div style="text-align:justify;"> |
|||
|image = Seamoth Pressure Compensator Mark 2.png |
|||
The '''Pressure Compensator MK2''' is an [[Upgrade Modules|Upgrade Module]] that increases the dive depth of the [[Seamoth]] by 500 meters and the [[Exosuit]] by 1300 meters. It can be added by placing the module in the upgrade panel, located on the left side of the Seamoth. |
|||
|system = [[Seamoth]], [[Exosuit]] |
|||
|function = 500m Safe Depth & 500m Crush Depth (Seamoth), 1300 Crush Depth (Exosuit) |
|||
|usage type = Passive |
|||
|obtained from = [[Modification Station]]}} |
|||
It can be crafted by upgrading the [[Pressure Compensator MK1]] with the [[Modification Station]]. This module can be further upgraded to the [[Pressure Compensator MK3]]. |
|||
The effects of the '''Pressure Compensator MK2''' do not stack with any other types of '''Pressure Compensators, including MK1, MK2 and MK3.''' |
The effects of the '''Pressure Compensator MK2''' do not stack with any other types of '''Pressure Compensators, including MK1, MK2 and MK3.''' |
||
</div><br><br><br><br><br> |
|||
==Recipe== |
|||
{{Recipe|item1=Seamoth Pressure Compensator Mark 1|item2=Plasteel Ingot|count2=2|item3=Computer Chip|item4=Aluminum Oxide Crystal|machine=Modification Station|result=Seamoth Pressure Compensator Mark 2}} |
|||
==Uses in Crafting== |
==Uses in Crafting== |
||
{{Recipe|item1=Seamoth Pressure Compensator Mark 2|item2=Plasteel Ingot|count2=3|item3=Computer Chip|item4=Aluminum Oxide Crystal|machine=Modification Station|result=Seamoth Pressure Compensator Mark 3}} |
{{Recipe|item1=Seamoth Pressure Compensator Mark 2|item2=Plasteel Ingot|count2=3|item3=Computer Chip|item4=Aluminum Oxide Crystal|machine=Modification Station|result=Seamoth Pressure Compensator Mark 3}} |
Revision as of 20:20, 31 July 2016
<infobox> <title source="title1"><default>Seamoth Depth Module MK2</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:vehiclehullmodule2||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>
The Pressure Compensator MK2 is an Upgrade Module that increases the dive depth of the Seamoth by 500 meters and the Exosuit by 1300 meters. It can be added by placing the module in the upgrade panel, located on the left side of the Seamoth.
It can be crafted by upgrading the Pressure Compensator MK1 with the Modification Station. This module can be further upgraded to the Pressure Compensator MK3.
The effects of the Pressure Compensator MK2 do not stack with any other types of Pressure Compensators, including MK1, MK2 and MK3.