Window (Subnautica): Difference between revisions
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== Gallery == |
== Gallery == |
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<gallery> |
<gallery> |
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2015-03-15_00013.jpg|Side Window Exterior |
2015-03-15_00013.jpg|Side '''Window''' Exterior |
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2015-03-15_00014.jpg|Side Window Interior |
2015-03-15_00014.jpg|Side '''Window''' Interior |
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2015-03-15_00016.jpg|End Window Exterior |
2015-03-15_00016.jpg|End '''Window''' Exterior |
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2015-03-15_00015.jpg|End Window Interior |
2015-03-15_00015.jpg|End '''Window''' Interior |
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2015-03-15_00018.jpg|Ceiling Window Exterior |
2015-03-15_00018.jpg|Ceiling '''Window''' Exterior |
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2015-03-15_00017.jpg|Ceiling Window Interior |
2015-03-15_00017.jpg|Ceiling '''Window''' Interior |
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2015-03-18_00008.jpg|Round Window Interior |
2015-03-18_00008.jpg|Round '''Window''' Interior |
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2015-03-18_00009.jpg|Round Window Exterior |
2015-03-18_00009.jpg|Round '''Window''' Exterior |
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2015-03-18_00006.jpg|Smaller Ceiling Window Interior |
2015-03-18_00006.jpg|Smaller Ceiling '''Window''' Interior |
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2015-03-18_00007.jpg|Small Ceiling Window Exterior |
2015-03-18_00007.jpg|Small Ceiling '''Window''' Exterior |
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</gallery> |
</gallery> |
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{{Navbox Seabase Modules}} |
{{Navbox Seabase Modules}} |
Revision as of 17:41, 29 July 2016
<infobox> <title source="title1"><default>Window (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Window is a Seabase component intended to allow the player to view the outside world from within seabase modules. They are constructed with the Habitat Builder and lower the integrity value by one unit. They can be placed on the side-panels, end-panels, and the ceilings of all compatible modules. The Window's shape and size will vary depending on the specific seabase module it is attached to as well as where on the module it is placed. Windows can be placed on:
- All 8 walls in the Multipurpose Room
- All 4 walls and on the ceiling of the Corridor
- All 6 walls in the Moon Pool
- 1 wall in the Scanner Room
Recipe
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.