Hatch (Subnautica): Difference between revisions
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{{Craftable|title1 = <center>Hatch|image4 = Hatch.png|tab = [[Seabases|Habitat Compartments]]|description = Needed to enter base|hull_integrity = -1|crafting = [[File:Titanium.png|30px|link=Titanium]] x2 [[File:Glass.png|30px|link=Glass]]}} |
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{| style="width:300px; border:1px;" class="infobox" |
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! style="background-color:#0130B9; text-align:center;" colspan="2" border="0" | Hatch |
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They can be placed on the side-panels, end-panels, floors, and the ceilings of all compatible modules. |
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! style="background-color:#0C2134; padding:10px;" colspan="2" border="0" | [[File:Hatch.png|thumb]] |
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! style="text-align:left; background-color:#0C2134; padding:10px;" border="0" | Tab |
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! style="text-align:left; background-color:#0C2134;" border="0" | [[Seabase|Habitat Compartments]] |
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! style="text-align:left; background-color:#0C2134; padding:10px;" border="0" | [[Hull Integrity]] |
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! style="text-align:left; background-color:#0C2134;" border="0" | -1 Units |
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! style="text-align:left; background-color:#0C2134; padding:10px;" border="0" | Description |
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! style="text-align:left; background-color:#0C2134;" border="0" |Needed to enter base. |
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⚫ | The '''Hatch''' is a [[Seabases|Seabase]] component intended to allow the [[player]] to enter and exit seabase modules and the [[Alien Containment]]. They are constructed with the [[Habitat Builder]] and lower the hull integrity value by one unit. |
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==Recipe== |
==Recipe== |
Revision as of 00:39, 29 July 2016
<infobox> <title source="title1"><default>Hatch (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Hatch is a Seabase component intended to allow the player to enter and exit seabase modules and the Alien Containment. They are constructed with the Habitat Builder and lower the hull integrity value by one unit. They can be placed on the side-panels, end-panels, floors, and the ceilings of all compatible modules.