Energy: Difference between revisions
No edit summary Tag: rte-wysiwyg |
(Fixed shere it said that the Cyclops, Seabases, etc. did not require energy in freedom mode.) Tags: Visual edit apiedit |
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When '''energy''' runs out, the player can use a [[battery]] or [[Power Cell|power cell]] (default R) to refill the energy. |
When '''energy''' runs out, the player can use a [[battery]] or [[Power Cell|power cell]] (default R) to refill the energy. |
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The [[Cyclops]], [[Seabase]]s, and the [[Escape Pod]] |
The [[Cyclops]], [[Seabase]]s, and the [[Escape Pod]] still require '''energy''' in [[Game Modes|Freedom Mode]]. |
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== Items and Vehicles that Use Energy == |
== Items and Vehicles that Use Energy == |
Revision as of 20:51, 8 February 2016
Energy is used for several items and vehicles and is needed for them to operate.
When energy runs out, the player can use a battery or power cell (default R) to refill the energy.
The Cyclops, Seabases, and the Escape Pod still require energy in Freedom Mode.
Items and Vehicles that Use Energy
Object | Name | Energy Source | Freedom Mode |
---|---|---|---|
Cyclops | Power Cell | Does not require Energy | |
Escape Pod | Power Cell | Does not require Energy | |
Flashlight | Battery | Requires Energy | |
SeaGlide | Battery | Requires Energy | |
Seamoth | Power Cell | Requires Energy | |
Stasis Rifle | Battery | Requires Energy | |
Transfuser | Battery | Requires Energy | |
Welder | Battery | Requires Energy |