Game Modes: Difference between revisions

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(Updated freedom modes power usage to reflect current gameplay.)
Tags: Visual edit apiedit
(Rewrote Freedom game mode info to be more clear.)
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=== Freedom ===
=== Freedom ===
No [[food]] or [[H2O|water]] requirements. You will not die of thirst or hunger. The [[Cyclops]], [[Seabases]], and the [[Escape Pod]] now consume [[Energy]] in this game mode.
Disables the need for [[food]] and [[water]], but you will still need to keep an eye on your [[Oxygen]]. [[Energy]] is consumed by all electric tools, including the [[Cyclops]], [[Seabases]], and the [[Escape Pod]] in this game mode.


=== Survival ===
=== Survival ===

Revision as of 19:53, 22 January 2016

Game Mode 1.png

Subnautica currently features four different Game Modes.

Freedom

Disables the need for food and water, but you will still need to keep an eye on your Oxygen. Energy is consumed by all electric tools, including the Cyclops, Seabases, and the Escape Pod in this game mode.

Survival

In Survival mode, you must find, prepare, and consume food and fresh water to stay alive. The Cyclops, Seabases, and the escape pod require energy to function.

Hardcore

In addition to the food and water requirements of Survival mode, Hardcore mode adds permadeath. There are no second chances. In Survival and Hardcore mode, a food and an H2O bar are added to the HUD. In Hardcore mode, there are no low Oxygen warnings.

Creative

In Creative mode player death is disabled as well as damage to the player's Vehicles. Materials and Blueprints are not required for crafting. There are no energy requirements. The story is disabled. This mode is currently experimental only.

Gallery