User:Cement Plant: Difference between revisions
Cement Plant (talk | contribs) mNo edit summary Tag: 2017 source edit |
Cement Plant (talk | contribs) mNo edit summary Tag: 2017 source edit |
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For future reference |
For future reference |
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*Day 1: Knife/Flashlight/Scanner/Repair Tool/Oxygen Tank/Fins |
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*Laser cutter before Keen's pod(wreck) |
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*Day 2: High Capacity Oxygen Tank/Rebreather/Seaglide(morning before leaving) |
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*Floating Island before Sunbeam |
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*Day 3: Shallows Lifepod/wreck, Mobile Vehicle Station(morning before leaving) |
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*Explore Quarantine Enforcement Platform after Sunbeam as it triggers the Captain's door code transmission(5 days) Also all the Lithium and Shale outcrops you need |
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*Day 4: Grassy Plateau Lifepod/wreck, Seamoth |
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*Captain's door code, laser cutter, prop cannon before Aurora |
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*Day 5: Jellyshroom Caves(2 Diamonds), Proposed Habitat?, Laser Cutter |
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*Aurora has Seamoth Depth Module(Seamoth bay), Storage Module(Prawn bay), Cyclops Engine Efficiency Module(reactor) |
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*Day 6: Keen's Lifepod/wreck, Randezvous site(leave rest of island for later) |
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*Building a Thermal Plant triggers Yu's Lifepod, Blood Kelp Zone - smoother than going to Great Reef |
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*Day 7: Bulb Zone Lifepod? TBC |
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*Propulsion Cannon before Yu's Lifepod, needed for the wreck in Floating Islands |
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*Day ?+: Sunbeam, Enforcement Platform, teleport to/finish Floating Island, tele back, basebuilding |
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*Seamoth for Degasi 500m(no lights) - don't go to Lost River on your first visit to avoid double radio messages |
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*Seamoth with prop cannon or Prawn for Lost River |
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LIFEPOD 4 MYSTERY |
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*Entering Bulb biome - not true? |
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*Need to trigger Aurora message(24h ecosystem death msg) first? Checked, not true |
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*Need to visit Floating Island first? Checked, not true |
Revision as of 18:53, 25 April 2024
For future reference
- Day 1: Knife/Flashlight/Scanner/Repair Tool/Oxygen Tank/Fins
- Day 2: High Capacity Oxygen Tank/Rebreather/Seaglide(morning before leaving)
- Day 3: Shallows Lifepod/wreck, Mobile Vehicle Station(morning before leaving)
- Day 4: Grassy Plateau Lifepod/wreck, Seamoth
- Day 5: Jellyshroom Caves(2 Diamonds), Proposed Habitat?, Laser Cutter
- Day 6: Keen's Lifepod/wreck, Randezvous site(leave rest of island for later)
- Day 7: Bulb Zone Lifepod? TBC
- Day ?+: Sunbeam, Enforcement Platform, teleport to/finish Floating Island, tele back, basebuilding
LIFEPOD 4 MYSTERY
- Entering Bulb biome - not true?
- Need to trigger Aurora message(24h ecosystem death msg) first? Checked, not true
- Need to visit Floating Island first? Checked, not true