Executive Toy: Difference between revisions
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{{Craftable (BZ)|icon = {{Icon|Executive Toy}} |
{{Craftable (BZ)|icon = {{Icon|Executive Toy}} |
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|category = [[ |
|category = [[Seabases_(Below Zero)#Miscellaneous Items|Miscellaneous Items]] |
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|subcat = [[Miscellaneous]] |
|subcat = [[Miscellaneous]] |
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|blueprint = [[Scanner (Below Zero)|Scanning]] |
|blueprint = [[Scanner (Below Zero)|Scanning]] |
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[[File:Executivetoy-pda.ogg]]|PDA.}} |
[[File:Executivetoy-pda.ogg]]|PDA.}} |
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The '''Executive Toy''' is a [[Miscellaneous Items|Miscellaneous Item]] that can be placed inside a [[ |
The '''Executive Toy''' is a [[Seabases_(Below Zero)#Miscellaneous Items|Miscellaneous Item]] that can be placed inside a [[Seabases_(Below Zero)|Seabase]]. It is constructed using the [[Habitat Builder (Below Zero)|Habitat Builder]]. |
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Upon interacting with the Executive Toy, the orbs will begin to levitate and function like a [https://en.wikipedia.org/wiki/Newton%27s_cradle newton's cradle]. The animation will loop indefinitely until the toy is interacted with again. |
Upon interacting with the Executive Toy, the orbs will begin to levitate and function like a [https://en.wikipedia.org/wiki/Newton%27s_cradle newton's cradle]. The animation will loop indefinitely until the toy is interacted with again. |
Latest revision as of 05:40, 12 November 2024
<infobox>
<title source="title1"> <default>Executive Toy</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format>- {{#explode:emmanuelpendulum||0}}
- {{#explode:emmanuelpendulum||1}}
- {{#explode:emmanuelpendulum||2}}
- {{#explode:emmanuelpendulum||3}}
<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox>


The antigravity pendulum of this executive meditation tool spins indefinitely by conserving momentum and recycling energy. File:Executivetoy-pda.ogg
― PDA.

The Executive Toy is a Miscellaneous Item that can be placed inside a Seabase. It is constructed using the Habitat Builder.
Upon interacting with the Executive Toy, the orbs will begin to levitate and function like a newton's cradle. The animation will loop indefinitely until the toy is interacted with again.
Recipe
The Executive Toy can be found in Emmanuel Desjardins' office at Delta Station.

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Gallery
The Executive Toy placed on a Desk
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