Vehicles: Difference between revisions
mNo edit summary Tag: sourceedit |
Tags: Visual edit apiedit |
||
Line 44: | Line 44: | ||
*x1 [[Power Cell]] |
*x1 [[Power Cell]] |
||
*x2 [[Glass]] |
*x2 [[Glass]] |
||
*x1 [[Copper Ore]] |
|||
*x1 [[Lubricant]] |
*x1 [[Lubricant]] |
||
|- |
|- |
Revision as of 08:55, 7 December 2015

Each vehicles' movement speed. Credit to Nichosta. Click to enlarge.
Vehicles are crafted from materials and resources using the Fabricator or Mobile Vehicle Bay.
Vehicles can either
- be carried in the inventory and be equipped to the toolbar. An example is the SeaGlide, a handheld DPV (diver propulsion vehicle).
- or reside as an object in the world which can be entered and controlled.
Vehicles in the game
Craftable Vehicles
Image | Name | Description | Station | Recipe |
---|---|---|---|---|
Cyclops | A drivable submarine | Mobile Vehicle Bay |
| |
SeaGlide | Cruise the open sea | Fabricator |
| |
Seamoth | A rugged submersible | Mobile Vehicle Bay |
| |
Exosuit | Unknown (not implemented) | Mobile Vehicle Bay |
|
Unique Vehicles
Image | Name | Comment |
---|---|---|
Escape Pod |
(Also known as Lifepod) The player's starting point in the game. Accessible. | |
Aurora |
Crash-landed habitation vessel. Emits Radiation. Accessible after explosion. |