Tiger Plant: Difference between revisions

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The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.
The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.


When spike hits something live, it does [[Puncture]] damage. It doesn’t damage other [[Spike Plant]] of any kind.
When spike hits something live, it does [[Puncture]] damage <nowiki>[https://trello.com/c/MQ7WHoRc/2934-l3-creepy-caves-implement-spike-plant-behaviours]</nowiki>. It doesn’t damage other [[Spike Plant]] of any kind.

Revision as of 18:30, 2 December 2014

The Spike Plant is commonly found in Caves. It is agressive to players and creatures and active during day and night.

When it detects a target nearby, it plays attack animation and shoots a small cluster of spikes at the apex of the animation. Each one originates from the end of each arm and aims towards the target (with a little random variance on the end point it flies towards).

The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.

When spike hits something live, it does Puncture damage [https://trello.com/c/MQ7WHoRc/2934-l3-creepy-caves-implement-spike-plant-behaviours]. It doesn’t damage other Spike Plant of any kind.