Seatruck Teleportation Module: Difference between revisions
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== Advanced Usage Strategy == |
== Advanced Usage Strategy == |
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It is possible to create a two-way teleportation system by utilizing two different '''Seatruck Teleportation Module''', each attached to two seperate seatrucks to teleport the player from one seatruck to the other and then back. This is possible because the Tether Tool will ''always'' teleport the player to the oldest powered Teleportation Module. |
It is possible to create a '''two-way teleportation system''' by utilizing two different '''Seatruck Teleportation Module''', each attached to two seperate seatrucks to teleport the player from one seatruck to the other and then back. This is possible because the Tether Tool will ''always'' teleport the player to the oldest powered Teleportation Module. |
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Make sure that the oldest Teleportation Module is attached to a secondary seatruck, preferably parked near the player's permanent base, whereas a second newer Teleportation Module should be attached to the main primary seatruck that is intended to be used during far voyages and long expeditions. |
Make sure that the oldest Teleportation Module is attached to a secondary seatruck, preferably parked near the player's permanent base, whereas a second newer Teleportation Module should be attached to the main primary seatruck that is intended to be used during far voyages and long expeditions. |
Revision as of 14:11, 10 March 2023
<infobox>
<title source="title1"> <default>Seatruck Teleportation Module</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format>- {{#explode:seatruckteleportationmodule||0}}
- {{#explode:seatruckteleportationmodule||1}}
- {{#explode:seatruckteleportationmodule||2}}
- {{#explode:seatruckteleportationmodule||3}}
<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> The Seatruck Teleportation Module is a Seatruck module that allows the player to teleport to the Seatruck using a Tether Tool. Said Tether spawns inside the module once built.
Usage
To teleport into the Seatruck, press RMB while holding the Tether Tool. This will only function if the Teleportation Module has power. The Tether Tool will always teleport the player to the oldest powered Teleportation Module (i.e. the first one the player constructed, or the second if the first is unpowered, etc.). The teleportation is not instantaneous; the player can die (ex. drown) while teleportation machinery warms up.
Advanced Usage Strategy
It is possible to create a two-way teleportation system by utilizing two different Seatruck Teleportation Module, each attached to two seperate seatrucks to teleport the player from one seatruck to the other and then back. This is possible because the Tether Tool will always teleport the player to the oldest powered Teleportation Module.
Make sure that the oldest Teleportation Module is attached to a secondary seatruck, preferably parked near the player's permanent base, whereas a second newer Teleportation Module should be attached to the main primary seatruck that is intended to be used during far voyages and long expeditions.
When the player activated the Tether Tool, this will result in the player being teleported to the oldest Teleportation Module on the secondary seatruck. To teleport back to the Teleportation Module on the main primary seatruck, simply disconnect the Teleportation Module on the secondary seatruck before activating the Tether Tool, allowing the player to teleport back to the main primary seatruck wherever it was left at.
This two-way teleportation would only work this one time as you're required to re-connect the Teleportation Module on the secondary seatruck. Still, this mechanics open up a lot of possibilities for the player. Including the ability to chain teleportation by doing this method with several more seaktrucks and Teleportation Modules.
Recipe
The blueprint for the Seatruck Teleportation Module is unlocked by scanning ten Architect Artifacts. It is crafted in the Mobile Vehicle Bay. (no target detected)
Databank Entry
(No target detected)
Gallery
<tabber> In-Game=
|-| Concept Art=
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
</tabber>
Trivia
- The game's files contains models and textures for functioning Seatruck Teleportation Module fragments, even though the module's source is not through fragments. It can be inferred that scanning fragments was the original plan for obtaining the module.
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