Console Commands (Below Zero): Difference between revisions

From Subnautica Wiki
(new commands)
(many new commands)
Line 87: Line 87:
* Gives the player some loot and tools.
* Gives the player some loot and tools.
* Gives: [[Survival Knife]], [[Habitat Builder]], 3x [[Battery]], 4x [[Computer Chip]], 5x [[Creepvine Sample]], 10x [[Titanium]] and 10x [[Glass]].
* Gives: [[Survival Knife]], [[Habitat Builder]], 3x [[Battery]], 4x [[Computer Chip]], 5x [[Creepvine Sample]], 10x [[Titanium]] and 10x [[Glass]].
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>niceloot</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Gives the [[player]] an [[Ultra High Capacity Tank]], one [https://subnautica.fandom.com/wiki/Metal_Salvage Metal Salvage], one [[Quartz]], one [[Copper Ore]], one [[Lead]], one [https://subnautica.fandom.com/wiki/Cut_Content Mercury Ore], a [[Rebreather]], a [[Reinforced Dive Suit]], one [[Salt Deposit]], one [[Gold Ore]], one [[Crystalline Sulfur]], one [[Silver Ore]], a [[Stasis Rifle]], a [[Stillsuit]], a [https://subnautica.fandom.com/wiki/Radiation_Suit Radiation Suit], a [[Compass]], a [[Standard O₂ Tank]], a [https://subnautica.fandom.com/wiki/Uraninite_Crystal Uraninite Crystal], one [https://subnautica.fandom.com/wiki/Cave_Sulfur Cave Sulfur], one [https://subnautica.fandom.com/wiki/Kyanite Kyanite], one [[Diamond]], one [[Nickel Ore]], one [[Lithium]], one [[Table Coral Sample]], one [[Ruby]], one [https://subnautica.fandom.com/wiki/Coral_Tube_Sample Coral Tube Sample], one [[Magnetite]], and one [https://subnautica.fandom.com/wiki/Stalker_Teeth Stalker Tooth].
|-
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>bobthebuilder</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>bobthebuilder</code>
Line 115: Line 118:
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>damage [#]</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>damage [#]</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Sets damage multiplier to player's choice.
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Sets damage multiplier to player's choice.
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>damagebase</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Breaches all [[Seabase Modules|Seabases]].
|-
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>instagib</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>instagib</code>
Line 138: Line 144:
* Allows the player to build modules in an instant of a second with the [[Habitat Builder]].
* Allows the player to build modules in an instant of a second with the [[Habitat Builder]].
* This is good to use together with "<code>nocost</code>" command.
* This is good to use together with "<code>nocost</code>" command.
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>noblueprints</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Allows the player to play with all blueprints unlocked.
|-
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>nocost</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>nocost</code>
Line 144: Line 153:
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>noenergy</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>noenergy</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Toggles [[Energy|power]] usage for all [[vehicles]], [[tools]] as well as the [[Seabases]].
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Toggles [[Energy|power]] usage for all [[vehicles]], [[tools]] as well as the [[Seabases]].
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>nohints</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Toggles game hints.
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>nopressure</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Toggles [[Depth Levels|pressure]] effects on [[Seabase Modules|Seabases]] and [[Vehicles]].
|-
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>nosurvival</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>nosurvival</code>
Line 154: Line 169:
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Gives the player an unlimited supply of [[oxygen]].
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Gives the player an unlimited supply of [[oxygen]].
Warning: If used after Oxygen has reached 0, it won't save you from dying.
Warning: If used after Oxygen has reached 0, it won't save you from dying.
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>shotgun</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Toggles shotgun mode, which allows the [[player]] to kill creatures by right clicking on them.
|-
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>bubbles</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>bubbles</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Spawns several bubbles (air) around the player.
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Spawns several bubbles (air) around the player.
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>lavashell</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Gives a [https://subnautica.fandom.com/wiki/Lava_Lizard Lava Lizard] its lava shell.
|-
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>seaglide</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>seaglide</code>
Line 169: Line 190:
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>skipintro</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>skipintro</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Kills the player, skipping the intro sequence and spawning them in the ice tunnel. Also gives the player a [[Mobile Vehicle Bay]], a [[Seaglide]], a [[Survival Knife]], a [[Flashlight]], a [[Habitat Builder]], a [[Stasis Rifle]], a [[Propulsion Cannon]], [[Fins]], and five [https://subnautica.fandom.com/wiki/Floater Floaters].
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Kills the player, skipping the intro sequence and spawning them in the ice tunnel. Also gives the player a [[Mobile Vehicle Bay]], a [[Seaglide]], a [[Survival Knife]], a [[Flashlight]], a [[Habitat Builder]], a [[Stasis Rifle]], a [[Propulsion Cannon]], [[Fins]], and five [https://subnautica.fandom.com/wiki/Floater Floaters].
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>startexchangerquest</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Warps the [[player]] to the [[Exchanger Rocket]] and gives you a [[Repair Tool]] and two [[Coffee Americano]]s.
|-
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>dig [#]</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>dig [#]</code>
Line 189: Line 213:
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>unlockall</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>unlockall</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Unlocks all [[blueprints]].
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Unlocks all [[blueprints]].
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>unlockallbuildables</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Unlocks every blueprint build by the [[Habitat Builder]].
|-
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:none;" |<code>unlockdoors</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:none;" |<code>unlockdoors</code>
Line 240: Line 267:
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>daynightspeed [#]</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>daynightspeed [#]</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Sets the day/night cycle speed multiplier (default 1). A # of "2" would be a day/night cycle twice as fast (shorter day and shorter night). A float such as 0.1 will make the day/night cycle 10x slower.
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Sets the day/night cycle speed multiplier (default 1). A # of "2" would be a day/night cycle twice as fast (shorter day and shorter night). A float such as 0.1 will make the day/night cycle 10x slower.
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>camshake</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Initates a camera shake.
|-
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>debugmusic</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>debugmusic</code>
Line 318: Line 348:
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>resetweather</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>resetweather</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Re-rolls all weather for the next 24 in-game hours.
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Re-rolls all weather for the next 24 in-game hours.
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>rib</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Toggles background running for the game.
|-
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>sizeref</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>sizeref</code>
Line 333: Line 366:
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>target</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>target</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Toggles target debug.
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |Toggles target debug.
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>techtype [NAME]</code>
| style="text-align:left; font-size:15px;width:75%;padding:5px;border-bottom:1px solid #747474;" |
Prints the techtype for a given name.

Example: <pre>techtype rock puncher</pre>
* Returns <pre>TechType for 'rock puncher' string is RockPuncher</pre>
Can be useful for acquiring debug spawn commands.

Note: if the command is successful, the given techtype will be placed into your clipboard.
|-
|-
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>vranim</code>
| style="text-align:center; font-size:15px;width:25%;padding:5px;border-bottom:1px solid #747474;" |<code>vranim</code>

Revision as of 22:29, 2 February 2019

If you are looking for a specific command, do Ctrl (PC) or Command (Mac) + F and type the command you are looking for.
Stop.png Warning!

SAVE your game before using these commands!
Using these commands might impair your Subnautica experience, and will disable achievements
!


This article is about {{#explode:Console Commands (Below Zero)|(}} in Subnautica. [[{{#explode:Console Commands (Below Zero)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

Console Commands are a group of tools that adjust the player's experience outside the normal scope of the game. These commands can be used for debugging purposes, viewing partially implemented content, or simply for player enjoyment.

How to use

The console is an optional feature and is disabled by default. To activate it you need to press F3 and you'll see a checkbox ticked in the top left saying: "Disable Console". Press F8 to get a mouse cursor and uncheck the box to activate the console.

Once the console is enabled, press Enter, ~, Ø or Ö, depending on the keyboard, and type one of the commands below. Whenever you restart the game, you need to press one of the overlay keys first (e.g. F3) before pressing the console key.

It is recommended to close all overlays before typing a command, as entering a number does change the game settings on some overlays (e.g. on the F3 overlay).

Input box use

PC

  • Pressing Enter, ~, Ø or Ö brings up an input box. This depends on country and keyboard layout.
  • And press Uparrow.png or Downarrow.png.
    • This shows the previously entered commands.
    • Click Enter to select chosen commands

List of commands

Basics

[NAME] Represents a variable text input that depends on the command.
[#] Represents a value of the player's choice.
[x] [y] [z] Represent coordinates.
  • [x] East & West
  • [y] Altitude
  • [z] North & South

General

item [NAME] [#]
  • Adds a specified amount of a certain item to the player's inventory.
  • Example:
    item titanium 5
    • Will add 5 Titanium to the player's inventory.
  • For items with spaces in their name (e.g. Stasis Rifle), make them one word (e.g. stasisrifle).
  • A complete list of items can be found here.
clearinventory Deletes everything in the Inventory.
spawn [NAME] [#]
  • Spawns a specified amount of a certain object in front of the player.
  • Example:
    spawn hoopfish 5
    • Spawns 5 Hoopfish in front of the player.
filterwater

Causes every Water Filtration Machine on the map to instantly fabricate a Large Filtered Water.

filtersalt

Causes every Water Filtration Machine on the map to instantly fabricate Salt.

vehicleupgrades

Gives the player every common vehicle module.

exosuitupgrades

Gives the player every Prawn Suit module.

exosuitarms

Gives the player every Prawn Suit arm.

spawnloot
madloot
niceloot Gives the player an Ultra High Capacity Tank, one Metal Salvage, one Quartz, one Copper Ore, one Lead, one Mercury Ore, a Rebreather, a Reinforced Dive Suit, one Salt Deposit, one Gold Ore, one Crystalline Sulfur, one Silver Ore, a Stasis Rifle, a Stillsuit, a Radiation Suit, a Compass, a Standard O₂ Tank, a Uraninite Crystal, one Cave Sulfur, one Kyanite, one Diamond, one Nickel Ore, one Lithium, one Table Coral Sample, one Ruby, one Coral Tube Sample, one Magnetite, and one Stalker Tooth.
bobthebuilder
resourcesfor [NAME]
  • Provides resources for any specific craftable items.
  • Example:
    resourcesfor knife
ency [NAME]
  • Unlocks a specific data base entry.
  • The entry name is case sensitive and requires exact spelling with no spaces.
  • Example:
    ency hoopfish
  • Doing:
    ency all
    • Will give the player all of the data bank entries, even ones not in the normal game yet.
damage [#] Sets damage multiplier to player's choice.
damagebase Breaches all Seabases.
instagib Toggles instagib mode.
invisible Creatures will ignore the player completely.
filterfast Reduces the time Water Filtration Machines take to filter.
fastscan Reduces the scanning time when using the Scanner.
fastgrow Plantable flora will grow within a few moments when placed in any type of planter.
fasthatch Eggs will hatch within a few moments after being placed in an Alien Containment.
fastbuild
  • Allows the player to build modules in an instant of a second with the Habitat Builder.
  • This is good to use together with "nocost" command.
noblueprints Allows the player to play with all blueprints unlocked.
nocost Toggles unlimited, free use of the Fabricator, Habitat Builder, Mobile Vehicle Bay, Vehicle Upgrade Console and Modification Station whether the player has the required items or not.
noenergy Toggles power usage for all vehicles, tools as well as the Seabases.
nohints Toggles game hints.
nopressure Toggles pressure effects on Seabases and Vehicles.
nosurvival
oxygen Gives the player an unlimited supply of oxygen.

Warning: If used after Oxygen has reached 0, it won't save you from dying.

shotgun Toggles shotgun mode, which allows the player to kill creatures by right clicking on them.
bubbles Spawns several bubbles (air) around the player.
lavashell Gives a Lava Lizard its lava shell.
seaglide Spawns an unpowered Seaglide in front of the player.
hoverbikevariant1 Changes all spawned Snowfoxes to variant 1, meaning they have infinite boost and increased jump height. Functionally identical to hoverbikevariant2.
hoverbikevariant2 Changes all spawned Snowfoxes to variant 2, meaning they have infinite boost and increased jump height. Functionally identical to hoverbikevariant1.
skipintro Kills the player, skipping the intro sequence and spawning them in the ice tunnel. Also gives the player a Mobile Vehicle Bay, a Seaglide, a Survival Knife, a Flashlight, a Habitat Builder, a Stasis Rifle, a Propulsion Cannon, Fins, and five Floaters.
startexchangerquest Warps the player to the Exchanger Rocket and gives you a Repair Tool and two Coffee Americanos.
dig [#]
  • Removes all terrain around the player in a sphere with a diameter of # meters (max value: 100).
  • This command puts a severe strain on the gameplay performance.
unlock [NAME]
lock [NAME]
unlockall Unlocks all blueprints.
unlockallbuildables Unlocks every blueprint build by the Habitat Builder.
unlockdoors
supplydrop [NAME]

Technical

  • freedom
  • creative
  • survival
  • hardcore
Changes game mode to chosen type.
day Sets time to day.
night Sets time to night.
daynightspeed [#] Sets the day/night cycle speed multiplier (default 1). A # of "2" would be a day/night cycle twice as fast (shorter day and shorter night). A float such as 0.1 will make the day/night cycle 10x slower.
camshake Initates a camera shake.
debugmusic Lists music currently playing, if one is playing. See listmusic command for more information.
clouds Toggles Weather System clouds. (Not the skybox)
cold Toggles the effect of cold on the player. Currently disfunctional.
  • debugcreatures
  • dbc
Toggles the the creature debugger.
debughoverbike Toggles the Snowfox debug menu. Only visible while riding a Snowfox.
farplane [#] Changes your viewing distance. 1000 is default.
freecam
  • Allows you to freely leave your character and roam the terrain, even fly through solid objects. Use the command again to go back to your character. (WARNING: Very sensitive movements, cannot open menu or inventory while in freecam.)
  • To manipulate freecam movement, use shift to accelerate. Pressing the numbers 1-5 also appears to change the speed at which you move using shift.
fog Toggles in-game fog.
forcenextweather Advances current weather to next one on the timeline.
forceweather [NAME] Changes current weather to target weather. Currently non-functional.
fps Shows FPS.
ghost Same as freecam, except player model is teleported to camera position when cancelled rather than vice versa. Very useful for making size references.
iceworm Forces all spawned Ice Worms to start their ground-exit animation, wait a few seconds, and subsequently return into the ground.
interpolate Toggles interpolation of player movement.
killvehicle Changes all Sea Truck Cabins and its modules' models to a pre-alpha render.
listambience Lists all ambience files implemented in the game, as well as the biome ID they are associated with. Typing the command returns this list:
  • lilly_pads (lilyPads*)
  • sanctuary (TwistyBridges_InnerCave*)
  • normal_cave (NormalCave*)
  • ice_cave (IntroIceCave*)
  • arctic_surface (arctic*)
  • kelp_caves (arcticKelp*)
  • kelp_background (kelpForest*)
  • surface_generic_background (*)
  • twisty_bridges (twistyBridges*)
listmusic Lists all music files implemented in the game, as well as the biome ID they are associated with. Typing the command returns this list:
  • arctic_background_music (arctic*)
  • kelp_background_music (kelpForest*)
noshadows Removes shadows. Game restart needed to re-apply.
precipitation Toggles rain.
printbiome Shows on screen what biome the player is currently in.
resetweather Re-rolls all weather for the next 24 in-game hours.
rib Toggles background running for the game.
sizeref Spawns the "Wasabi One" diver. Can be used as a size reference. Must be looking at terrain.
speed [#] Sets the game speed multiplier (default 1). A # of "2" would be 2x gameplay speed. A float such as 0.1 will slow gamespeed to 10%.
spikeyhunt Forces all spawned Spike Traps into hunting mode.
spikeyrest Forces all spawned Spike Traps into resting mode.
target Toggles target debug.
techtype [NAME]

Prints the techtype for a given name.

Example:
techtype rock puncher
  • Returns
    TechType for 'rock puncher' string is RockPuncher

Can be useful for acquiring debug spawn commands.

Note: if the command is successful, the given techtype will be placed into your clipboard.

vranim Toggles VR animations.
vsync Toggles VSync.
weather

Toggles weather.

wind Toggles wind.

Teleports

biome [NAME]
warp [x] [y] [z]
  • Warps the player to the coordinates of their choice.
  • Example:
    warp 1 1 1
warpforward [#]
  • Warps the player forward by however many meters they desire
batch [x] [y] [z]
  • Warps the player to the centre of a batch of their choice.
  • Batches do not use the same co-ordinate system as the warp command.
goto [NAME]
gotofast Same as goto command, except teleports the player instead of moving them quickly.
gotospam Teleports the player between two locations until the game is exited.
kill Respawns the player instantly inside the lifepod. Useful as a "teleport" feature. Do NOT use on Hardcore game setting.