Arrow Ray: Difference between revisions

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<div class="ItemTabber"><tabber>
Fauna=
{{Fauna
{{Fauna
|image1 = Isosceles Ray Infobox.png
|image1= Isosceles Ray Infobox.png
|category = [[Fauna]]
|category=[[Fauna]]
|biome=
|description = A ray species small enough to hold in your hand.
*[[Lilypad Islands]]
|descriptioncooked=Vascular and protein-rich.
|descriptioncured=Crispy and delicious.
|attitude =
|biome = *[[Lilypad Islands]]
*[[Tree Spires]]
*[[Tree Spires]]
|debugspawn = ''arrowray'' ''cookedarrowray'' ''curedarrowray''
|debugspawn=''arrowray''
|attitude = [[:Category:Attitude: Passive|Passive]]}}
|raw1= +4|raw2= -3|cooked1= +13|cooked2= +5|cured1= +13|cured2= -2
|-|
Uncooked=
{{Fauna
|icon={{Icon}}
|category=Items
|type=[[Food & Water]]
|description=A ray species small enough to hold in your hand.
|debugspawn=''arrowray''
|size=1 (1x1)
|food=+4
|water=-3
|oxygen=+0
}}
|-|
Cooked=
{{Fauna
|icon={{Icon|Cooked Arrow Ray}}
|category=Items
|type=[[Food & Water]]
|description=Vascular and protein-rich.
|debugspawn=''cookedarrowray''
|size=1 (1x1)
|food=+13
|water=+5
|oxygen=+0
}}
|-|
Cured=
{{Fauna
|icon={{Icon|Cured Arrow Ray}}
|category=Items
|type=[[Food & Water]]
|description=Crispy and delicious.
|debugspawn=''curedarrowray''
|size=1 (1x1)
|food=+13
|water=-2
|oxygen=+0
}}
}}
</tabber></div>
The '''Arrow Ray''' is a small [[fauna]] species.
The '''Arrow Ray''' is a small [[fauna]] species.



Revision as of 20:03, 14 July 2019

<tabber>

Fauna= <infobox>

 <title source="title1" style="font-weight:bold; text-align:center;">
   <default>Arrow Ray</default>
 </title>
 <image source="image1">
</image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> |-| Uncooked= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Arrow Ray</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> |-| Cooked= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Arrow Ray</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> |-| Cured= <infobox> <title source="title1" style="font-weight:bold; text-align:center;"> <default>Arrow Ray</default> </title> <image source="image1"> </image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format> </format> <label>Debug Spawn</label> <format> </format> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <image source="image2"> </image> <label>Tab</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug Spawn</label> <format> </format> </group> </infobox> </tabber>

The Arrow Ray is a small fauna species.

Appearance

The Arrow Ray has an elongated, teardrop shaped body with a pale orange dorsal side and white ventral side. It lacks a tail fin, instead having a glowing point at the end of the body. For propulsion the creature uses a pair of over-sized triangular fins on the top and bottom of the head, each adorned with a spike on the front and a second, glowing spike on the back. The front pair of spikes extend beyond the head. The head section is comprised of a pair of large circular eyes and a simple, toothless mouth. Behind the eyes are two pairs of slot-shaped openings.

Databank Entry

(No target detected)


Sounds

Gallery

<tabber> In Game=

|-| Other=

</tabber>

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