Tom Jubert (Developer): Difference between revisions
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Tom began working on games in 2006, and has worked on more than 30 different projects. |
Tom began working on games in 2006, and has worked on more than 30 different projects. |
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Though he has worked on the story for ''Subnautica: Below Zero'', he quit during development to work on other projects. He has |
Though he has worked on the story for ''Subnautica: Below Zero'', he quit during development to work on other projects. He has been replaced by [[Jill Murray]]. |
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Revision as of 09:59, 15 March 2020
<infobox layout="stacked">
<title source="title1"> <default>Tom Jubert (Developer)</default> </title> <image source="image1">
</image> <label>Role</label> <label>Website(s)</label> <label>Twitter</label> <label>Twitch</label> <label>Artstation</label> <label>Youtube</label> <label>IMDb</label> <label>Joined</label> <label>Has Also Worked On</label> </infobox> Tom Jubert is a freelance narrative designer and games developer. Notably he has worked on Subnautica, The Talos Principle, Faster Than Light, The Swapper, and the Penumbra series. Tom began working on games in 2006, and has worked on more than 30 different projects. Though he has worked on the story for Subnautica: Below Zero, he quit during development to work on other projects. He has been replaced by Jill Murray.
Trivia
- Tom Jubert and fellow developer Ben Prunty had previously worked on FTL: Faster Than Light.
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