Tether Tool: Difference between revisions
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|debugspawn = ''teleportationtool'' |
|debugspawn = ''teleportationtool'' |
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|blueprint=Scan 10 [[Architect Artifacts (Disambiguation)|Architect Artifacts]] |
|blueprint=Scan 10 [[Architect Artifacts (Disambiguation)|Architect Artifacts]] |
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|description=Teleport back to a |
|description=Teleport back to a teleportation seatruck module. |
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}}The '''Tether Tool''' is a [[Tools|tool]] that allows the player to teleport back to their [[Seatruck Teleportation Module]] from a distance. The tether connects to the Teleportation Module, which is required for it to work. |
}}The '''Tether Tool''' is a [[Tools|tool]] that allows the player to teleport back to their [[Seatruck Teleportation Module]] from a distance. The tether connects to the Teleportation Module, which is required for it to work. |
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==Usage== |
==Usage== |
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To teleport into the Seatruck, press {{Key|RMB}} while holding the Tether Tool. It requires one [[Ion Cube]] per |
To teleport into the Seatruck, press {{Key|RMB}} while holding the Tether Tool. It requires one [[Ion Cube]] per three teleports to function. An Ion Cube can be inserted into a Tether Tool with {{Key|R}}. |
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==Recipe== |
==Recipe== |
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==Trivia== |
==Trivia== |
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The Tether Tool was originally going to be called the Teleportation Tool, and shared a model with the [[Flashlight]]. |
* The Tether Tool was originally going to be called the Teleportation Tool, and shared a model with the [[Flashlight]]. |
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==Gallery== |
==Gallery== |
Revision as of 15:37, 15 August 2020
<infobox> <title source="title1"><default>Tether Tool</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:teleportationtool||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Tether Tool is a tool that allows the player to teleport back to their Seatruck Teleportation Module from a distance. The tether connects to the Teleportation Module, which is required for it to work.
Usage
To teleport into the Seatruck, press RMB while holding the Tether Tool. It requires one Ion Cube per three teleports to function. An Ion Cube can be inserted into a Tether Tool with R.
Recipe
The blueprint for this item is acquired by scanning ten Architect Artifacts. It is crafted in the Fabricator.
(no target detected)
Trivia
- The Tether Tool was originally going to be called the Teleportation Tool, and shared a model with the Flashlight.
Gallery
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