Seatruck Teleportation Module: Difference between revisions

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Teleportation Module Interior.png|Inside the module
Teleportation Module Interior.png|Inside the module
</gallery>
</gallery>

==Trivia==
* The game's files contains models and textures for functioning Seatruck Teleportation Module fragments, even though the module's source is not through fragments. It can be inferred that scanning fragments was the original plan for obtaining the module.


{{Navbox Vehicles}}
{{Navbox Vehicles}}

Revision as of 00:28, 29 June 2019

<infobox> <title source="title1"><default>Seatruck Teleportation Module</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:seatruckteleportationmodule||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Seatruck Teleportation Module is a Seatruck module that allows the player to teleport to the Seatruck using a Tether Tool. Said Tether spawns inside the module once built.

Usage

To teleport into the Seatruck, press RMB while holding the Tether Tool.

Recipe

The blueprint for the Seatruck Teleportation Module is obtained after scanning 4/15 precursor technologies. Picking up the Tether Tool from the supply crate will unlock the blueprint. (no target detected)

Databank Entry

(No target detected)


Gallery

Trivia

  • The game's files contains models and textures for functioning Seatruck Teleportation Module fragments, even though the module's source is not through fragments. It can be inferred that scanning fragments was the original plan for obtaining the module.

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.