Seatruck Aquarium Module: Difference between revisions
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The '''Sea Truck Aquarium Module''' is a [[Sea Truck]] module that collects any edible [[Fauna]] that come too close to the module. Captured creatures are |
The '''Sea Truck Aquarium Module''' is a [[Sea Truck]] module that collects any edible [[Fauna]] that come too close to the module. Captured creatures are visible in the aquarium covering the entire module. |
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==Overview== |
==Overview== |
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{{Clear}} |
{{Clear}} |
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==Recipe== |
==Recipe== |
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The blueprint for this item is unlocked by scanning fragments in the [[Thermal Spires]]. |
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{{Recipe2}} |
{{Recipe2}} |
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</tabber> |
</tabber> |
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==References== |
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<references /> |
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{{Navbox Vehicles}} |
{{Navbox Vehicles}} |
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[[Category:Sea Truck Modules]] |
[[Category:Sea Truck Modules]] |
Revision as of 00:16, 27 April 2019
<infobox> <title source="title1"><default>Seatruck Aquarium Module</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:seatruckaquariummodule||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>seatruckaquariummodulefragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Sea Truck Aquarium Module is a Sea Truck module that collects any edible Fauna that come too close to the module. Captured creatures are visible in the aquarium covering the entire module.
Overview
The Aquarium Module allows the player to collect nearby fish and stores them inside of small 4x2 containers within the module. There is one container on each side of the module that fill up with fish coinciding with their side.
Like all Sea Truck modules, the Aquarium Module can be piloted from the roof to connect it to other Sea Truck modules.
Recipe
The blueprint for this item is unlocked by scanning fragments in the Thermal Spires. (no target detected)
Databank Entry
(No target detected)
Gallery
<tabber> In-Game=
|-| Videos=
- Fish collector
</tabber>
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