Recyclotron: Difference between revisions

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{{Craftable|title1 = Recyclotron|icon={{Icon}}|debugspawn = recyclotron|description = Breaks apart components of any insertet item.|category = [[Seabase Modules]]|subcat = [[Interior Modules]]|acquired_from = |blueprint = Scan [[Architect Artifacts]]}}The '''Recyclotron''' is a buildable [[Seabase Modules|Seabase Module]] that can break apart components of any inserted item. It functions in a similar manner to a [[Trash Can]] with the items to be dismantled being placed into the device's storage. After an object is dismantled, the player must re-open the storage menu to retrieve the broken-down materials.The Recyclotron will recycle items according to their recipes, for example, a [[Flashlight]] will give the player one [[Glass]] and one [[Battery]]. [[Titanium Ingot]]s however will be dismantled to five [[Titanium]] rather than ten, likely for balancing.
{{Craftable|title1 = Recyclotron|icon={{Icon}}|debugspawn = recyclotron|description = Breaks apart components of any insertet item.|category = [[Seabase Modules]]|subcat = [[Interior Modules]]|acquired_from = |blueprint = Scan [[Architect Artifacts]]}}The '''Recyclotron''' is a buildable [[Seabase Modules|Seabase Module]] that can break apart components of any inserted item. It functions in a similar manner to a [[Trash Can]] with the items to be dismantled being placed into the device's storage. After an object is dismantled, the player must re-open the storage menu to retrieve the broken-down materials.The Recyclotron will recycle items according to their recipes, for example, a [[Flashlight]] will give the player one [[Glass]] and one [[Battery]]. [[Titanium Ingot]]s however will be dismantled to five [[Titanium]] rather than ten, likely for balancing.
==Unrecyclable Items==
==Unrecyclable Items==
Items that have recipes but can't be recycled include,
Items that have recipes but can't be recycled include:
*[[Bleach]]
*[[Bleach]]



Revision as of 04:08, 19 July 2020

<infobox> <title source="title1"><default>Recyclotron</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:recyclotron||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Recyclotron is a buildable Seabase Module that can break apart components of any inserted item. It functions in a similar manner to a Trash Can with the items to be dismantled being placed into the device's storage. After an object is dismantled, the player must re-open the storage menu to retrieve the broken-down materials.The Recyclotron will recycle items according to their recipes, for example, a Flashlight will give the player one Glass and one BatteryTitanium Ingots however will be dismantled to five Titanium rather than ten, likely for balancing.

Unrecyclable Items

Items that have recipes but can't be recycled include:

Recipe

The blueprint for this item is acquired by scanning four Architect Artifacts. It is crafted with the Habitat Builder.


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