Large Room Partition: Difference between revisions

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Building a Large Room Partition will increase a seabase’s hull integrity by 0.2.
Building a Large Room Partition will increase a seabase’s hull integrity by 0.2.

In the event that a seabase floods, Large Room Partions will not prevent the flooding from spreading to other parts of the seabase.


==Recipe==
==Recipe==

Revision as of 17:28, 8 January 2021

<infobox> <title source="title1"><default>Large Room Partition</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:basepartition||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Large Room Partition is a buildable Seabase component that functions as a wall, it is used to divide a Large Room into smaller sections. They are constructed using a Habitat Builder. They are built on the edges of the "boxes" of the floors in the Large Room. The Large Room Partition cannot be rotated manually, instead it is dependent on the angle of the player. Large Room Partition Doors can be built inside of Partitions. Building a Large Room Partition will increase a seabase’s hull integrity by 0.2. In the event that a seabase floods, Large Room Partions will not prevent the flooding from spreading to other parts of the seabase.

Recipe

The blueprint for this recipe is unlocked with the Large Room. It is crafted with the Habitat Builder.

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Gallery

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