Large Room Glass Dome: Difference between revisions
m (Tueman moved page Large Glass Dome to Large Room Glass Dome) |
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{{NotInGame}} |
{{NotInGame}} |
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{{Craftable |
{{Craftable |
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|image1=Large Glass Dome.png |
|image1=Large Room Glass Dome.png |
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|category=[[Seabase Modules]] |
|category=[[Seabase Modules]] |
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|subcat=[[Base Pieces]] |
|subcat=[[Base Pieces]] |
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|debugspawn=''baselargeglassdome'' |
|debugspawn=''baselargeglassdome'' |
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}} |
}} |
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The '''Large Glass Dome''' is a glass ceiling that can be built in the [[Large Room]]. Its smaller [[Multipurpose Room]] counterpart is the [[Glass Dome]]. |
The '''Large Room Glass Dome''' is a glass ceiling that can be built in the [[Large Room]]. Its smaller [[Multipurpose Room]] counterpart is the [[Multipurpose Room Glass Dome]]. |
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{{clear}} |
{{clear}} |
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==Recipe== |
==Recipe== |
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{{Recipe2}} |
{{Recipe2}} |
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{{Navbox Seabase Modules}} |
{{Navbox Seabase Modules}} |
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[[Category:Seabase Modules]] |
[[Category:Seabase Modules]] |
Revision as of 18:00, 28 June 2019
The subject of this article was not implemented in Version 1.0 and information is limited! |
<infobox> <title source="title1"><default>Large Room Glass Dome</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:baselargeglassdome||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label>
<group layout="horizontal">
<label>Food</label>
<label>H2O</label>
</group>
<label>Bioreactor</label>
<label>Byproduct</label>
<group collapse="open" class="tab-fragment">
<header>Fragments</header>
<image source="image2"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn2}}}</format>
<image source="image3"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn3}}}</format>
<image source="image5"></image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn4}}}</format>
</group>
<group collapse="open" class="tab-fragment">
<header>Data Boxes</header>
<image source="image6"></image>
<label>Location</label>
</group>
</infobox>
The Large Room Glass Dome is a glass ceiling that can be built in the Large Room. Its smaller Multipurpose Room counterpart is the Multipurpose Room Glass Dome.
Recipe
(no target detected)
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.