Large Room: Difference between revisions
No edit summary |
|||
Line 19: | Line 19: | ||
* [[Water Filtration Machine]]s can be built along the same wall nodes, though note that they take up a small amount of floor space. |
* [[Water Filtration Machine]]s can be built along the same wall nodes, though note that they take up a small amount of floor space. |
||
* [[Bioreactor]]s, [[Nuclear Reactor]]s, and [[Alien Containment]]s can be built on nodes in the center of the room. The four nodes of this kind are marked by large black tiles. |
* [[Bioreactor]]s, [[Nuclear Reactor]]s, and [[Alien Containment]]s can be built on nodes in the center of the room. The four nodes of this kind are marked by large black tiles. |
||
* [[Partition]]s and [[Partition Door]]s can be built along the markings on the floor, as well as attached to walls at wall nodes. Note that Partition Doors must be built |
* [[Partition]]s and [[Partition Door]]s can be built along the markings on the floor, as well as attached to walls at wall nodes. Note that Partition Doors must be built onto existing Partitions. |
||
* [[Ladder]]s can be placed where ceiling tiles are located, so long as another Large |
* [[Ladder]]s can be placed where ceiling tiles are located, so long as another Large Room is above the tile. |
||
* Large Rooms can be stacked perfectly. The roof of the bottom Large Room will be the floor of the top Large Room, and Alien Containments will stack like in Multipurpose Rooms. A ladder must be built to travel between the rooms. |
* Large Rooms can be stacked perfectly. The roof of the bottom Large Room will be the floor of the top Large Room, and Alien Containments will stack like in Multipurpose Rooms. A ladder must be built to travel between the rooms. |
||
* Alien Containments built in the Large Room will be approximately twice the size |
* Alien Containments built in the Large Room will be approximately twice the size of one built in a Multipurpose Room. |
||
* The flat roof of a Large Room can be used for placing [[Exterior Growbed|Exterior Growbeds]] if the player does not wish to expand vertically. |
|||
==Recipe== |
==Recipe== |
||
The blueprint for this item |
The blueprint for this item can be acquired by scanning the Large Room at the [[Snowfox Base]], or the second Large Room of [[Marguerit Maida's Base]] (the one without the glass roof). The large room of [[Research Base Omega]] cannot be scanned. It is crafted with the [[Habitat Builder]]. |
||
{{Recipe2}}{{clear}} |
{{Recipe2}}{{clear}} |
||
Revision as of 19:37, 22 January 2020
<infobox> <title source="title1"><default>Large Room</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:baselargeroom||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Large Room is a large rectangular room with many times the floor space of the Multipurpose Room. It can be built using the Habitat Builder.
Expansion
The Large Room has ten wall nodes on which room expansions can be built. Two such locations are in the center of the shorter ends of the room, and eight other locations exist on the longer walls.
- Hatches can be built on the wall nodes. They pop out from the room a small distance when built.
- I Compartments, L Compartments, T Compartments, X Compartments, I Glass Compartments, and L Glass Compartments can also be built on the wall nodes.
- Multipurpose Rooms, Observatories, and Scanner Rooms can be built on the nodes, where they will create a tiny corridor leading to the room.
- Water Filtration Machines can be built along the same wall nodes, though note that they take up a small amount of floor space.
- Bioreactors, Nuclear Reactors, and Alien Containments can be built on nodes in the center of the room. The four nodes of this kind are marked by large black tiles.
- Partitions and Partition Doors can be built along the markings on the floor, as well as attached to walls at wall nodes. Note that Partition Doors must be built onto existing Partitions.
- Ladders can be placed where ceiling tiles are located, so long as another Large Room is above the tile.
- Large Rooms can be stacked perfectly. The roof of the bottom Large Room will be the floor of the top Large Room, and Alien Containments will stack like in Multipurpose Rooms. A ladder must be built to travel between the rooms.
- Alien Containments built in the Large Room will be approximately twice the size of one built in a Multipurpose Room.
- The flat roof of a Large Room can be used for placing Exterior Growbeds if the player does not wish to expand vertically.
Recipe
The blueprint for this item can be acquired by scanning the Large Room at the Snowfox Base, or the second Large Room of Marguerit Maida's Base (the one without the glass roof). The large room of Research Base Omega cannot be scanned. It is crafted with the Habitat Builder.
(no target detected)
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.