Calaverite Outcrop: Difference between revisions

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m (Converting fauna links to {{FaunaLink}}, pass: 1/2)
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|category = [[Harvesting Node]]
|category = [[Harvesting Node]]
|description =
|description =
|biome = * {{BiomeLink|Arctic Kelp Caves}}
|biome = * [[Arctic Kelp Caves]]
* {{BiomeLink|Thermal Spires}}
* [[Thermal Spires]]
* {{BiomeLink|Twisty Bridges}}
* [[Twisty Bridges]]
* {{BiomeLink|Twisty Bridges Caves}}
* [[Twisty Bridges Caves]]
|drops = 50% [[File:Titanium.png|30px|link=Titanium]]
|drops = 50% [[File:Titanium.png|30px|link=Titanium]]
50% [[File:Gold.png|30px|link=Gold]]
50% [[File:Gold.png|30px|link=Gold]]

Revision as of 05:20, 16 April 2019

<infobox> <title source="title1"><default>Calaverite Outcrop</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:breakablegold||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Gold Outcrop is a Harvesting Node that contains Raw Materials such as Titanium and Gold.