Scanner (Below Zero): Difference between revisions
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The '''Scanner''' is a [[Tools|tool]] capable of scanning [[fragments]], lifeforms, technology and other objects scattered around the map. Fragments are scanned to acquire [[blueprints]]; to acquire the blueprints of a particular item, the player must scan its corresponding fragments, the number of which varies based on the object. The Scanner can also scan life forms and [[Harvesting Node]]s, adding their specific entries to the [[PDA |
The '''Scanner''' is a [[Tools|tool]] capable of scanning [[fragments]], lifeforms, technology and other objects scattered around the map. Fragments are scanned to acquire [[blueprints]]; to acquire the blueprints of a particular item, the player must scan its corresponding fragments, the number of which varies based on the object. The Scanner can also scan life forms and [[Harvesting Node]]s, adding their specific entries to the [[PDA|PDA's]] encyclopedia. |
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==Recipe== |
==Recipe== |
Revision as of 18:37, 14 January 2019
This article is about Scanner (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Scanner. |
<infobox> <title source="title1"><default>Scanner (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:scanner||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Scanner is a tool capable of scanning fragments, lifeforms, technology and other objects scattered around the map. Fragments are scanned to acquire blueprints; to acquire the blueprints of a particular item, the player must scan its corresponding fragments, the number of which varies based on the object. The Scanner can also scan life forms and Harvesting Nodes, adding their specific entries to the PDA's encyclopedia.
Recipe
(no target detected)