Scanner (Below Zero): Difference between revisions

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m (Protected "Scanner" (‎[edit=sysop] (indefinite) ‎[move=sysop] (indefinite)))
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{{Craftable
{{Craftable|title1 = <center>Scanner</center>|image4 = Scanner.png|tab = [[Tools]]|description = Spectroscope scanner used to acquire technology blueprints and data on living organisms.|crafting = [[File:Titanium.png|30px|link=Titanium]] x2 [[File:Battery.png|30px|link=Battery]]|size = 1|item_id = ''scanner''|build_time = 3 seconds}}The '''Scanner''' is a [[Tools|tool]] capable of scanning [[fragments]], lifeforms, technology and other objects scattered around the map. Fragments are scanned to acquire [[blueprints]]; to acquire the blueprints of a particular item, the player must scan its corresponding fragments, the number of which varies based on the object. The Scanner can also scan life forms and [[Harvesting Node]]s, adding their specific entries to the [[PDA]]'s encyclopedia.
|title1 = <center>Scanner</center>
|image4 = Scanner.png
|tab = [[Tools]]
|description = Spectroscope scanner used to acquire technology blueprints and data on living organisms.
|crafting = [[File:Titanium.png|30px|link=Titanium]] x2 [[File:Battery.png|30px|link=Battery]]
|size = 1
|item_id = ''scanner''
|build_time = 3 seconds
}}
The '''Scanner''' is a [[Tools|tool]] capable of scanning [[fragments]], lifeforms, technology and other objects scattered around the map. Fragments are scanned to acquire [[blueprints]]; to acquire the blueprints of a particular item, the player must scan its corresponding fragments, the number of which varies based on the object. The Scanner can also scan life forms and [[Harvesting Node]]s, adding their specific entries to the [[PDA]]'s encyclopedia.

==Recipe==
{{Recipe2}}
{{Recipe2}}

Revision as of 22:23, 3 January 2019

<infobox> <title source="title1"><default>Scanner (Below Zero)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:scanner||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Scanner is a tool capable of scanning fragments, lifeforms, technology and other objects scattered around the map. Fragments are scanned to acquire blueprints; to acquire the blueprints of a particular item, the player must scan its corresponding fragments, the number of which varies based on the object. The Scanner can also scan life forms and Harvesting Nodes, adding their specific entries to the PDA's encyclopedia.

Recipe

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