Reclaimed Water (Below Zero): Difference between revisions
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{{Craftable|title1 = Reclaimed Water|image4 = Reclaimed Water.png|tab = [[Food & Water#Water|Food]]|acqired_from = [[Stillsuit]]|size = 1|food_raw/cooked = -3|h20_raw_cooked = +20|item_id = <i>stillsuitwater</i>|description = H<sub>2</sub>O. Purified, reclaimed body water.}}'''Reclaimed Water''' is a [[Food & Water#Water|Food]] item that replenishes the player's [[Food & Water#Water|H₂O]] levels. |
{{Craftable|title1 = Reclaimed Water|image4 = Reclaimed Water.png|tab = [[Food & Water#Water|Food]]|acqired_from = [[Stillsuit]]|size = 1|food_raw/cooked = -3|h20_raw_cooked = +20|item_id = <i>stillsuitwater</i>|description = H<sub>2</sub>O. Purified, reclaimed body water.}}'''Reclaimed Water''' is a [[Food & Water#Water|Food]] item that replenishes the player's [[Food & Water#Water|H₂O]] levels. |
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Unlike the [[Disinfected Water|disinfected water]] and [[Filtered Water|filtered water]], it is not crafted, but is a result of the filtering process of the [[Stillsuit]]. |
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Whenever the Stillsuit has processed enough fluids, the game will notify the player of this by saying "''Picked up reclaimed water''". |
Whenever the Stillsuit has processed enough fluids, the game will notify the player of this by saying "''Picked up reclaimed water''". |
Revision as of 06:13, 1 September 2018
<infobox> <title source="title1"><default>Reclaimed Water (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:stillsuitwater||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>Reclaimed Water is a Food item that replenishes the player's H₂O levels. The player gets around two Reclaimed Water bags within one day when the suit is placed in the main slot of the paperdoll UI to take effect. Whenever the Stillsuit has processed enough fluids, the game will notify the player of this by saying "Picked up reclaimed water".
Trivia
- Reclaimed Water is the combination of various bodily fluids produced from sweating, urinating, etc. Despite various filtration systems and neutralizers that the Stillsuit possess, drinking such fluids is generally unhealthy unless in an emergency situation, hence the loss of food points.