Ion Power Cell (Below Zero): Difference between revisions
m (RheingoldRiver moved page Ion Power Cell to Ion Power Cell (Below Zero) without leaving a redirect: Updating wiki for incoming merger) |
m (image name fix) |
||
Line 1: | Line 1: | ||
{{SubnauticaLinkThe (BZ)}} |
{{SubnauticaLinkThe (BZ)}} |
||
{{SimilarName (BZ)|the Ion Power Cell|the [[Ion Battery]] or the [[Ion Cube]]}} |
{{SimilarName (BZ)|the Ion Power Cell|the [[Ion Battery]] or the [[Ion Cube]]}} |
||
{{Craftable (BZ)|title1 = <center>Ion Power Cell</center>|image1 = Ion Power Cell (BZ).png|acquired_from = [[File:Fabricator.png|30px|link=Fabricator]]|category = [[Electronics]]|description = Ion-infused power cell.|link=<nowiki>Copper Ore]]</nowiki>|size = 1|debugspawn = <i>precursorionpowercell</i>|blueprint = Scan 6 [[Architect Artifacts (Disambiguation)|Architect Artifacts]]}} |
{{Craftable (BZ)|title1 = <center>Ion Power Cell</center>|image1 = Ion Power Cell (BZ).png|acquired_from = [[File:Fabricator (BZ).png|30px|link=Fabricator]]|category = [[Electronics]]|description = Ion-infused power cell.|link=<nowiki>Copper Ore]]</nowiki>|size = 1|debugspawn = <i>precursorionpowercell</i>|blueprint = Scan 6 [[Architect Artifacts (Disambiguation)|Architect Artifacts]]}} |
||
'''Ion Power Cells''' are [[Electronics|electronic]] items crafted using the [[Fabricator]]. |
'''Ion Power Cells''' are [[Electronics|electronic]] items crafted using the [[Fabricator]]. |
||
They function identically to normal [[Power Cell]]s but hold five times as much power, at the cost of taking five times longer to be fully charged. |
They function identically to normal [[Power Cell]]s but hold five times as much power, at the cost of taking five times longer to be fully charged. |
Revision as of 05:56, 2 August 2021
Template:SubnauticaLinkThe (BZ) Template:SimilarName (BZ) <infobox>
<title source="title1"> <default>Ion Power Cell (Below Zero)</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format>- {{#explode:precursorionpowercell||0}}
- {{#explode:precursorionpowercell||1}}
- {{#explode:precursorionpowercell||2}}
- {{#explode:precursorionpowercell||3}}
<group layout="horizontal">
<label>BODY HEAT</label>
<label>HEALTH</label>
<label>FOOD</label>
<label>H2O</label>
<label>O2</label>
</group>
<label>Byproduct</label>
<group collapse="open" class="tab-fragment">
<header>Fragments</header>
<image source="image2">
</image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug ID</label>
<format>{{{debugspawn2}}}</format>
<image source="image3">
</image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn3}}}</format>
<image source="image5">
</image>
<label>Item</label>
<label>Description</label>
<label>Location</label>
<label>Fragments</label>
<label>Attribute</label>
<label>Debug Spawn</label>
<format>{{{debugspawn4}}}</format>
</group>
<group collapse="open" class="tab-fragment">
<header>Data Boxes</header>
<image source="image6">
</image>
<label>Location</label>
</group>
</infobox>
Ion Power Cells are electronic items crafted using the Fabricator.
They function identically to normal Power Cells but hold five times as much power, at the cost of taking five times longer to be fully charged.
A single Ion Power Cell has a maximum energy capacity of 1000.
Recipe
The blueprint for this item is acquired by scanning six Architect Artifacts. This item is crafted in the Fabricator.
(no target detected)
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.