Grav Trap (Below Zero): Difference between revisions
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{{Craftable|title1 = Grav Trap|image4 = Grav Trap.png|tab = [[Deployables]]|description = Uses artificial gravity to attract light objects and small creatures.|size = 4 (2x2)|acqired_from = [[Fragments]]|debugspawn = <i>gravsphere</i>|build_time = 4 seconds|image2 = <gallery> |
{{Craftable|title1 = Grav Trap|image4 = Grav Trap.png|tab = [[Deployables]]|description = Uses artificial gravity to attract light objects and small creatures.|size = 4 (2x2)|acqired_from = [[Fragments]]|debugspawn = <i>gravsphere</i>|build_time = 4 seconds|image2 = <gallery> |
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Grav Trap Fragment.png |
Grav Trap Fragment.png |
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</gallery>|1|item2 = Grav Trap Fragment|location2 = |
</gallery>|1|item2 = Grav Trap Fragment|location2 = * [[Arctic Kelp Forest]] |
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* [[Wrecks]] |
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It attracts up to twelve small objects and [[Fauna]] to itself. Its main uses are to ensnare fast-moving fish. |
It attracts up to twelve small objects and [[Fauna]] to itself. Its main uses are to ensnare fast-moving fish. |
Revision as of 20:03, 30 January 2019
<infobox> <title source="title1"><default>Grav Trap (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:gravsphere||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>GravsphereFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Grav Trap is a deployable crafted using the Fabricator. The Grav Trap can only be crafted after its blueprint has been acquired by scanning its Fragments. It attracts up to twelve small objects and Fauna to itself. Its main uses are to ensnare fast-moving fish. The Grav Trap can be placed in an environment with an abundance of fish to act as a fish farm, although an Alien Containment tank is much more reliable.
Usage
The Grav Trap takes up 2x2 item slots in the player's Inventory. Although it requires a Battery to be built, it does not use energy. The Grav Trap attracts fish and any small item that can be picked up manually within reach. Plant material, such as Creepvine Seed Clusters, are the exception. It is best to place it on the ocean floor.
It is suggested to remove the objects caught by the Grav Trap before picking up the sphere. If the player is in the open ocean, currents may send the objects 30 meters or more away if the player picks up the Grav Trap with objects still attached it.
Recipe
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