Floodlight (Below Zero): Difference between revisions
No edit summary |
GemmaBeepo (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{ |
{{SubnauticaLinkThe|Floodlight}} |
||
{{SimilarName|the '''Floodlight'''|the [[Spotlight]]}} |
{{SimilarName|the '''Floodlight'''|the [[Spotlight]]}} |
||
{{Craftable|title1 = Floodlight|image4 = Floodlight.png|category = [[Exterior Modules]]|description = Industrial lighting designed for all environments.|acquired_from = [[Fragments]]|fragments = |item_id = <i>techlight</i>|crafting = [[File:Glass.png|30px|link=Glass]] x2 [[File:Titanium.png|30px|link=Titanium]]|perks = Lighting|category =[[Energy]]}} |
{{Craftable|title1 = Floodlight|image4 = Floodlight.png|category = [[Exterior Modules]]|description = Industrial lighting designed for all environments.|acquired_from = [[Fragments]]|fragments = |item_id = <i>techlight</i>|crafting = [[File:Glass.png|30px|link=Glass]] x2 [[File:Titanium.png|30px|link=Titanium]]|perks = Lighting|category =[[Energy]]}} |
Revision as of 21:00, 4 January 2019
This article is about Floodlight (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Floodlight. |
<infobox> <title source="title1"><default>Floodlight (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:techlight||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Floodlight is an appliance that emits light in one direction. It can be crafted on the seabed or near Seabases by using the Habitat Builder. Like the Spotlight, the Floodlight is Seabase-powered. It will not provide lighting if the Seabase it is connected to does not have power. When placing with the Habitat Builder, the Floodlight will be shown in three different colors. Red means it can't be built in the current location. Yellow means it can be built, but it won't be powered. Green means it is both buildable and powered in the current location. Each Floodlight consumes three points energy every three seconds, or 60 power per minute.
Recipe
(no target detected)
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.