Shoal of Fish (Subnautica): Difference between revisions
Baselerson (talk | contribs) (Shoal of fish is one single entity) |
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* Shoals of fish do not have a hitbox, thus making food unobtainable from them. As mentioned above, you can swim through the fish. |
* Shoals of fish do not have a hitbox, thus making food unobtainable from them. As mentioned above, you can swim through the fish. |
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* The shoal of fish is the only entity to not have a hitbox. |
* The shoal of fish is the only entity to not have a hitbox. |
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* Shoals are commonly seen to be clipping through [[Seabases]] and submersibles, being the most noticeable with the [[Cyclops]]. However, this is only an aesthetic glitch and it will not affect integrity or gameplay. |
* Shoals are commonly seen to be clipping through [[Seabases]] and submersibles, being the most noticeable with the [[Cyclops]]. However, this is only an aesthetic glitch and it will not affect integrity or gameplay. |
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* Shoals spawn or appear in a rotating cuboid shape until they are observed, which is when your crosshair intersects their bounding box. |
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{{Navbox Fauna}} |
{{Navbox Fauna}} |
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Revision as of 06:00, 12 July 2021
Bladderfish= <infobox>
<title source="title1" style="font-weight:bold; text-align:center;"> <default>Shoal of Fish (Subnautica)</default> </title> <image source="image1"></image> <label>Category</label> <label>Tab</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug Spawn</label> <format>
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Certain species of passive Fauna in Subnautica sometimes gather together in shoals, indicating that they are most likely juveniles. Usually, Shoals of Fish appear closer to the surface but certain species will swarm in the depths and in open waters.
The Fauna in a Shoal will flee from the player when approached. The player can break up a Shoal by swimming through it, but the fish will swarm again once the danger is over.
While Shoals of Fish cannot normally be interacted with, it is possible to use the Propulsion Cannon and the Prawn Suit Propulsion Cannon to grab and move the Shoal of Fish.
Swarming Species
The following species can be found forming Shoals:
Gallery
A Shoal of Hoopfish in the Kelp Forest
A Shoal of Boomerang near the Jellyshroom Cave Entrance
A Shoal of Bladderfish
Trivia
- Shoals of fish do not have a hitbox, thus making food unobtainable from them. As mentioned above, you can swim through the fish.
- The shoal of fish is the only entity to not have a hitbox.
- Shoals are commonly seen to be clipping through Seabases and submersibles, being the most noticeable with the Cyclops. However, this is only an aesthetic glitch and it will not affect integrity or gameplay.
- Shoals spawn or appear in a rotating cuboid shape until they are observed, which is when your crosshair intersects their bounding box.
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.
- Pages with script errors
- Passive
- Fauna
- Cathemeral
- Bioluminescent
- Inactive Lava Zone
- Mushroom Forest
- Blood Kelp Zone
- Grassy Plateaus
- Bulb Zone
- Dunes
- Floating Island
- Grand Reef
- Deep Grand Reef
- Kelp Forest
- Mountains
- Safe Shallows
- Sea Treader's Path
- Sparse Reef
- Underwater Islands
- Blood Kelp Caves
- Mushroom Forest Caves
- Sea Treader's Tunnel Caves
- Lost River
- Crag Field
- Bone Fields Caves