Glass (Subnautica): Difference between revisions
(added the seamoth depth module mk1.) Tag: 2017 source edit |
m (Zone of Endless moved page Glass to Glass (Subnautica) without leaving a redirect: per admin approval, renaming in advance of Below Zero merge) |
(No difference)
|
Revision as of 18:47, 10 August 2021
<infobox> <title source="title1"><default>Glass (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:glass||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Glass is a Material crafted with the Fabricator. It is used to craft Seabase modules, such as Glass Compartments and Alien Containments, and some Tools. It is also used to craft Enameled Glass which is required for Vehicles and the Observatory.
Recipe
(no target detected)
Uses In Crafting
Fabricator
Mobile Vehicle Bay
Scanner Room
Habitat Builder
Vehicle Upgrade Console
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.