Regress Shell: Difference between revisions
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{{Flora|title1 = <center>Regress Shell|image1 = Red Cone Plant Flora.png|tab = [[Flora]]|attitude = [[:Category:Harvestable|Harvestable]]|biome = * [[Blood Kelp Zone]] |
<div class="ItemTabber"><tabber>Flora={{Flora|title1 = <center>Regress Shell|image1 = Red Cone Plant Flora.png|tab = [[Flora]]|attitude = [[:Category:Harvestable|Harvestable]]|biome = * [[Blood Kelp Zone]] |
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* [[Blood Kelp Caves]] |
* [[Blood Kelp Caves]] |
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* [[Deep Sparse Reef]] |
* [[Deep Sparse Reef]] |
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* [[Mountains Caves]] |
* [[Mountains Caves]] |
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* [[Reefback Leviathan]] |
* [[Reefback Leviathan]] |
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* [[Sea Treader's Tunnel Caves]]|reap = [[File:Red_Cone_Plant_Seed.png|30px|link=List of Plantable Flora]] (2×2)|debugspawn = ''redconeplant''}} |
* [[Sea Treader's Tunnel Caves]]|reap = [[File:Red_Cone_Plant_Seed.png|30px|link=List of Plantable Flora]] (2×2)|debugspawn = ''redconeplant''}} |
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Seed= |
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{{Craftable |
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|title1=Regress Shell Seed |
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|image4= Regress Shell Seed.png |
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|category= [[Seeds]] |
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|subcat=[[Seeds]] |
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|size=4 (2x2) |
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|attribute= |
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|description=Regress shell seed. |
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|bioreactor= +70 Energy |
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|debugspawn=''redconeplantseed''}} |
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</tabber></div> |
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The '''Regress Shell''' is a [[flora]] species that is generally found in deeper [[biomes]]. It is purely decorative. |
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By cutting the plant with the [[Survival Knife|knife]], the player can obtain [[List of Plantable Flora|Regress Shell Seeds]]. |
By cutting the plant with the [[Survival Knife|knife]], the player can obtain [[List of Plantable Flora|Regress Shell Seeds]]. |
Revision as of 04:04, 29 November 2020
<tabber>Flora=<infobox>
<title source="title1"><default>Regress Shell</default></title>
<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:redconeplant||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:redconeplant||1}} </format> </group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox> |-| Seed= <infobox> <title source="title1"><default>Regress Shell</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:redconeplantseed||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> </tabber>The Regress Shell is a flora species that is generally found in deeper biomes. It is purely decorative.
By cutting the plant with the knife, the player can obtain Regress Shell Seeds.
Appearance
The Regress Shell is composed of multiple layers of gradually growing red rings, connected to an orange stem by a couple of small tendrils.
The tendrils are white tipped, forming a circle of radiating white beam-like patterns capable of emitting bright bioluminescent glows.
Data Bank Entry
This specimen is composed of a complex series of regressing rings, connected by tendrils. |
Gallery
<tabber> Screenshots=
|-| Videos=
- Coral reef3 anim V2 01
Hiding animation
</tabber>
Trivia
- The Regress Shell was originally planned to have a hiding animation when Fauna or the Player swam near it.
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.