Deployables: Difference between revisions
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(Undo revision 339875 by The gaming indoraptor (talk) Contrary to what you might believe, the sea glide is classified as a deployable in game) |
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| style="text-align:center; font-size:12px;" |constructor |
| style="text-align:center; font-size:12px;" |constructor |
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| style="text-align:center; font-size:12px;" |[[File:Seaglide.png|70px|center|link=Seaglide]][[Seaglide]] |
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| style="text-align:left; font-size:12px;" |Converts torque into thrust underwater via propeller. |
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| style="text-align:center; font-size:12px;" |seaglide |
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| style="text-align:center; font-size:12px;" |[[File:Waterproof Locker.png|70px|center|link=Waterproof Locker]][[Waterproof Locker]] |
| style="text-align:center; font-size:12px;" |[[File:Waterproof Locker.png|70px|center|link=Waterproof Locker]][[Waterproof Locker]] |
Revision as of 13:25, 18 May 2020
Deployables are items crafted using the Fabricator.
Except for the Seaglide and the Creature Decoy, all other Deployables need to be deployed in the environment in order to function.
Deployables List
Item | Description | Item ID |
---|---|---|
Beacon | Navigation aid. Maintains and broadcasts its position. Configurable label. | beacon |
Creature Decoy | Attracts creatures to its location. Can be deployed by hand or by a submarine. Cannot be reclaimed once deployed. | cyclopsdecoy |
Grav Trap | Uses artificial gravity to attract light objects. | gravsphere |
Mobile Vehicle Bay | Fabricates vehicles from raw materials. | constructor |
Seaglide | Converts torque into thrust underwater via propeller. | seaglide |
Waterproof Locker | 4×4 storage that maintains position in the water. | smallstorage |
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