Glass (Subnautica): Difference between revisions
(Undo revision 317826 by Awesomer the 3rd (talk) there was no need to remove that whole source, you could have just added the similar name source after the subnautica link templ) |
KOALA NET21 (talk | contribs) No edit summary |
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{{Recipe2|page = Flashlight}} |
{{Recipe2|page = Flashlight}} |
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{{Recipe2|page = Light Stick}}</div> |
{{Recipe2|page = Light Stick}}</div> |
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
<div class="mw-collapsible mw-collapsed">{{Clear}} |
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{{Recipe2|page = Seamoth}}</div> |
{{Recipe2|page = Seamoth}}</div> |
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
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{{Recipe2|page = Camera Drone}}</div> |
{{Recipe2|page = Camera Drone}}</div> |
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{{Navbox Items}} |
{{Navbox Items}} |
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[[de:Glas]] |
[[de:Glas]][[fr:Verre]] |
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[[Category:Item]] |
[[Category:Item]] |
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[[Category:Materials]] |
[[Category:Materials]] |
Revision as of 11:19, 14 April 2019
<infobox> <title source="title1"><default>Glass (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:glass||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Glass is a Material crafted with the Fabricator. It is used to craft Seabase modules, such as Glass Compartments and Alien Containments, and some Tools. It is also used to craft Enameled Glass which is required for Vehicles and the Observatory.
Recipe
(no target detected)
Uses In Crafting
Fabricator
Mobile Vehicle Bay
Scanner Room
Habitat Builder
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.