Vending Machine (Subnautica): Difference between revisions
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|debugspawn = ''vendingmachine'' |
|debugspawn = ''vendingmachine'' |
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|location2 = * [[ |
|location2 = * [[Aurora]] |
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** [[Aurora]] |
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*** Living Quarters' canteen |
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* [[Wrecks]] |
* [[Wrecks]] |
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** [[ |
** [[Bulb Zone]] |
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** [[Dunes]] |
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* [[Wrecks|Small Wrecks]] |
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** [[Grassy Plateaus]] |
** [[Grassy Plateaus]] |
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** [[Safe Shallows]] |
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}}The '''Vending Machine''' is a [[Miscellaneous Items|Miscellaneous Item]] built with the [[Habitat Builder]]. It can be used to obtain three different looking types of [[Snacks]], each of which provides the same nutrition. The Machine itself takes up quite a lot of space and snacks' properties are objectively a double-edged sword. Due to those reasons it's advisable to build a Vending Machine once one can afford to waste space and resources. |
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==Recipe== |
==Recipe== |
Revision as of 15:19, 18 February 2019
This article is about Vending Machine (Subnautica) in Subnautica. For the related article on the Below Zero Wiki, see Vending_Machine. |
<infobox> <title source="title1"><default>Vending Machine (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:vendingmachine||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Vending Machine is a Miscellaneous Item built with the Habitat Builder. It can be used to obtain three different looking types of Snacks, each of which provides the same nutrition. The Machine itself takes up quite a lot of space and snacks' properties are objectively a double-edged sword. Due to those reasons it's advisable to build a Vending Machine once one can afford to waste space and resources.
Recipe
(no target detected)
Gallery
<tabber> Screenshots=
A Vending Machine placed inside a Multipurpose Room
|-| Concept Art=
</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.