Hull Reinforcement: Difference between revisions

From Subnautica Wiki
No edit summary
(Made it beyond clear that it only protects from collision)
Line 4: Line 4:


==Defense Value==
==Defense Value==
*1 Hull Reinforcement -50% damage taken
*1 Hull Reinforcement -50% collision damage taken
*2 Hull Reinforcements -75% damage taken
*2 Hull Reinforcements -75% collision damage taken
*3 Hull Reinforcements -87.5 damage taken
*3 Hull Reinforcements -87.5 collision damage taken
Damage is only reduced from collision with terrain. Other sources of damage such as aggressive [[fauna]] do full damage.
Damage is only reduced from collision with terrain. Other sources of damage such as aggressive [[fauna]] do full damage.


==Recipe==
==Recipe==
{{Recipe2}}
{{Recipe2}}
<br/>
<br />

{{Navbox Items}}
{{Navbox Items}}
[[Category:Item]]
[[Category:Item]]

Revision as of 21:07, 28 September 2018

<infobox> <title source="title1"><default>Hull Reinforcement</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:vehiclearmorplating||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Hull Reinforcement is an upgrade module that can be crafted in the Vehicle Upgrade Console. It provides the Seamoth and the Prawn Suit a permanently hardened chassis before collision, eliminating damage under normal conditions.

Defense Value

  • 1 Hull Reinforcement -50% collision damage taken
  • 2 Hull Reinforcements -75% collision damage taken
  • 3 Hull Reinforcements -87.5 collision damage taken

Damage is only reduced from collision with terrain. Other sources of damage such as aggressive fauna do full damage.

Recipe

(no target detected)

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.