Vehicles: Difference between revisions
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* [[Storage]] |
* [[Storage]] |
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* [[Seamoth Depth Module MK1|Depth Module |
* [[Seamoth Depth Module MK1|Depth Module MK1]] |
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* [[Seamoth Depth Module MK2|Depth Module |
* [[Seamoth Depth Module MK2|Depth Module MK2]] |
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* [[Seamoth Depth Module MK3|Depth Module |
* [[Seamoth Depth Module MK3|Depth Module MK3]] |
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* [[Seamoth Sonar|Sonar Module]] |
* [[Seamoth Sonar|Sonar Module]] |
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* [[Seamoth Perimeter Defense System|Perimeter Defense System Module]] |
* [[Seamoth Perimeter Defense System|Perimeter Defense System Module]] |
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* Storage |
* Storage |
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* [[Prawn Suit Depth Module MK1|Depth Module |
* [[Prawn Suit Depth Module MK1|Depth Module MK1]] |
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* [[Prawn Suit Depth Module MK2|Depth Module |
* [[Prawn Suit Depth Module MK2|Depth Module MK2]] |
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* [[Prawn Suit Thermal Reactor|Thermal Reactor Module]] |
* [[Prawn Suit Thermal Reactor|Thermal Reactor Module]] |
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* [[Prawn Suit Jump Jet Upgrade|Jump Jet Upgrade Module]] |
* [[Prawn Suit Jump Jet Upgrade|Jump Jet Upgrade Module]] |
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* Storage |
* Storage |
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* Mobile Base |
* Mobile Base |
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* [[Cyclops Depth Module MK1|Depth Module |
* [[Cyclops Depth Module MK1|Depth Module MK1]] |
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* [[Cyclops Depth Module MK2|Depth Module |
* [[Cyclops Depth Module MK2|Depth Module MK2]] |
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* [[Cyclops Depth Module MK3|Depth Module |
* [[Cyclops Depth Module MK3|Depth Module MK3]] |
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* [[Cyclops Engine Efficiency Module|Engine Efficiency Module]] |
* [[Cyclops Engine Efficiency Module|Engine Efficiency Module]] |
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* [[Cyclops Thermal Reactor Module|Thermal Reactor Module]] |
* [[Cyclops Thermal Reactor Module|Thermal Reactor Module]] |
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==Trivia== |
==Trivia== |
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* The original vehicle plans for ''Subnautica'' saw the player have access to two small subs, two medium-sized subs, and one or two large subs. [[Concept Art|Concept art]] can be found for these other submarines. Ultimately, the Cyclops, prioritized for its "civilian" look, took up so much time that more subs that didn't truly add new gameplay were considered a bad investment of resources and were scrapped.<ref>[http://forums.unknownworlds.com/discussion/comment/2287242/#Comment_2287242 Cory Strader talks about the submarines on the UWE forums]</ref> |
* The original vehicle plans for ''Subnautica'' saw the player have access to two small subs, two medium-sized subs, and one or two large subs. [[Concept Art|Concept art]] can be found for these other submarines. Ultimately, the Cyclops, prioritized for its "civilian" look, took up so much time that more subs that didn't truly add new gameplay were considered a bad investment of resources and were scrapped.<ref>[http://forums.unknownworlds.com/discussion/comment/2287242/#Comment_2287242 Cory Strader talks about the submarines on the UWE forums]</ref> |
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==References== |
==References== |
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<references /> |
<references /> |
Revision as of 06:59, 21 April 2018
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Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
Vehicles are machines for exploration and transportation available to the player after acquiring their respective fragments and blueprints. Vehicles are divided into two categories: Deployable and Vessel.
The sole deployable vehicle; the Seaglide, is crafted using the Fabricator and can be carried for on-demand trasportation anywhere in the world.
Vessels are crafted using the Mobile Vehicle Bay and can be piloted in certain enverionments and down to a certain depth.
Craftable Vehicles
Vehicle | Description | Velocity (M/Sec) | Perks & Upgrades |
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Seaglide | Personal underwater propulsion device for fast, reliable transport through underwater caves and wrecks. |
Forward: 9.5 Backward: 7.8 |
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Seamoth | Small, maneuverable submersible for fast exploration of aquatic and space regions. A number of upgrades and modifications can be fitted to it. |
Forward: 12.7 Backward: 5 Lateral: 11.5 Vertical: 11 |
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Prawn Suit | Modular mechanized walker for exploration of alien environments and exploitation of available resources. Capable of surviving immense pressure. Can be outfitted for mining and defense. |
Forward: 6 Backward: 2.5 Lateral: 4 Vertical (standard, upgraded): 6; 12 |
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Cyclops | Industrial submarine capable of supporting multiple occupants for extended periods and carrying one smaller vehicle. Can be fitted with beds, food dispenser, water purifier, fabricators, lockers, battery and power cell chargers. |
Silent Running: 2.7 Ahead Slow: 5.4 Ahead Standard: 8.2 Ahead Flank: 10.5 Reverse: 4.8 Vertical: 3.1 |
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Neptune Escape Rocket | Single-seat planetary escape vehicle with life support, adaptive power supply, orbital shield and onboard time capusle. Three-stage launch separation. |
Planetary gravity escape velocity. |
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- * A save file in which the Seamoth, Cyclops, Prawn Suit and Neptune Escape Rocket have been acquired is displayed with the respective vehicles' icons.
Future Plans
- A hovercraft vehicle has been shown to be in the early testing phase on the developer's checkins page.
- A jetpack could possibly be added to Subnautica.[1].
Trivia
- The original vehicle plans for Subnautica saw the player have access to two small subs, two medium-sized subs, and one or two large subs. Concept art can be found for these other submarines. Ultimately, the Cyclops, prioritized for its "civilian" look, took up so much time that more subs that didn't truly add new gameplay were considered a bad investment of resources and were scrapped.[2]
References
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