Acid Mushroom: Difference between revisions
m (Reverted edits by Jackalope1313 (talk | block) to last version by Khaglun) |
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|Type =[[Fungi]] |
|Type =[[Fungi]] |
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|Attitude/s = [[:Category: Attitude: Defensive|Defensive]] |
|Attitude/s = [[:Category: Attitude: Defensive|Defensive]] |
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|Biome/s = [[Safe Shallows |
|Biome/s = [[Safe Shallows]], [[Grassy Plateaus]], [[Caves]], [[Mushroom Forest]] |
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|Active time = [[:Category:Cathemeral|Cathemeral (Night and Day)]] |
|Active time = [[:Category:Cathemeral|Cathemeral (Night and Day)]] |
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|image = AcidMushroom2.jpg |
|image = AcidMushroom2.jpg |
Revision as of 11:43, 1 June 2015
Template:Infobox:Fauna Flora The Acid Mushroom is a fungus belonging to the flora category. It is also a raw material.
Once collected, three units of it can be used with one Copper Ore to create a battery.
Appearance
The Acid Mushroom appears to be an aquatic form of fungus. It has a very thick cap that appears to pulsate. There are two varieties. The smaller variety is purple, while the larger variety has a purple body with a maroon cap top.
At the moment, both varieties have an item symbol that resembles the larger variety. However, the game will remember which type of Acid Mushroom the player picked up. When the player drops an Acid Mushroom, it will regain its original form, on any surface.
Behavior
The Acid Mushroom displays two kinds of defensive mechanisms.
If cut by a knife, it will harm the player with acid.
When detecting player movement nearby, the Acid Mushroom starts to shiver. If the player gets even closer, the Acid Mushroom starts to shrink. However, at the moment, this does not seem to have been fully implemented.
Uses In Crafting
Gallery
- AcidMushroom4.jpg
The larger variety up close
- AcidMushroom5.jpg
The larger variety when shrunk
- AcidMushroom6.jpg
The smaller variety up close
- 2015-03-18 00011.jpg
A group of Acid Mushrooms at night
- Acid Mushroom 2.gif
Acid Mushroom behavior when you approach them (Eco event)
Future Blood mushrooms model from Sketchfab