Repulsion Cannon: Difference between revisions
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== Energy == |
== Energy == |
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The '''Repulsion Cannon''' is powered by a [[Battery]]. Each shot uses 4 |
The '''Repulsion Cannon''' is powered by a [[Battery]] or [[Ion Battery]]. Each shot uses 4 units of its Battery's [[energy]]. Its Battery can be replaced by pressing {{Key|R}}. The [[Swim Charge Fins]] can also be used to recharge its Battery. |
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==Recipe== |
==Recipe== |
Revision as of 04:01, 12 February 2018
<infobox> <title source="title1"><default>Repulsion Cannon</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:repulsioncannon||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Repulsion Cannon is a tool and a sidegrade to the Propulsion Cannon that can be crafted at the Modification Station. While the Repulsion Cannon cannot pick up items like the Propulsion Cannon can, it pushes objects away with much more force than the Propulsion Cannon can. The Repulsion Cannon can be used to repel aggressive fauna. It can even repel Reaper Leviathans or Sea Dragon Leviathans if shot at the creature's face. It can also be used to push debris in Wrecks to unblock passageways such as ventilation systems or doors. To craft the Repulsion Cannon, the player must either retrieve its blueprint from a data box or download it from a terminal in the Aurora's lab. It takes up four slots in the player's inventory. If a Bleeder latches onto the player's arm, the player can use the Repulsion Cannon to blast it off.
Energy
The Repulsion Cannon is powered by a Battery or Ion Battery. Each shot uses 4 units of its Battery's energy. Its Battery can be replaced by pressing R. The Swim Charge Fins can also be used to recharge its Battery.
Recipe
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Data Bank Entry
The repulsion cannon is a modification of the base propulsion cannon which enhances its propulsion effect at the cost of the ability to draw objects closer. It can be fabricated using a modification station, and is commonly employed in self-defense, and as a less-than-lethal firearm. |
Gallery
<tabber> Screenshots=
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