Prawn Suit Depth Module MK1 (Subnautica): Difference between revisions
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(Updated tooltip/description) |
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|image4 = Prawn_Suit_Pressure_Compensator_Mark_1.png |
|image4 = Prawn_Suit_Pressure_Compensator_Mark_1.png |
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|tab = [[Upgrade Modules]] |
|tab = [[Upgrade Modules]] |
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|description = Enhances safe diving depth by |
|description = Enhances safe diving depth by 400m. Does not stack. |
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|hull_integrity = * [[File:Exosuit.png|30px|link=Prawn Suit]] +800 meters |
|hull_integrity = * [[File:Exosuit.png|30px|link=Prawn Suit]] +800 meters |
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|acqired_from = * [[File:Seamoth Modification Station.png|30px|link=Vehicle Upgrade Console]] |
|acqired_from = * [[File:Seamoth Modification Station.png|30px|link=Vehicle Upgrade Console]] |
Revision as of 03:43, 13 December 2017
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This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
<infobox>
<title source="title1"><default>Prawn Suit Depth Module MK1 (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:exohullmodule1||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Prawn Suit Depth Module MK1 is an upgrade module for the Prawn Suit that increases the vehicle's crush depth from 900m, to 1700m. It is the only depth module for the Prawn Suit. It can be added by placing the module in the upgrade panel, located on the left side of the Prawn Suit. It can be fabricated in the Vehicle Upgrade Console's Fabricator.
Recipe
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Trivia
- The Prawn Suit used to use the Seamoth MK1, MK2 and MK3 depth modules, before it was changed to only use the single Prawn Suit Depth Module MK1.
- In the game files a MK2 and MK3 version can be found.