Power Transmitter (Subnautica): Difference between revisions
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The '''Power Transmitter''' connects to nearby power sources ([[Solar Panel]]s and [[Thermal Plant]]s) and transmits their power to a [[Seabases|Seabase]] or another '''Power Transmitter'''. A glowing blue line will be generated between the '''Power Transmitter''' and any objects that it is connected to. A '''Power Transmitter''' has a range of about 100 meters; a "power line" of transmitters can be built to transfer power over a long distance. |
The '''Power Transmitter''' connects to nearby power sources ([[Solar Panel]]s and [[Thermal Plant]]s) and transmits their power to a [[Seabases|Seabase]] or another '''Power Transmitter'''. A glowing blue line will be generated between the '''Power Transmitter''' and any objects that it is connected to. A '''Power Transmitter''' has a range of about 100 meters; a "power line" of transmitters can be built to transfer power over a long distance. |
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Before |
Before it can be constructed, a single '''Power Transmitter '''[[Fragments|Fragment]] must be scanned with the [[Scanner]]. The Fragments can be found in the [[Mushroom Forest]] or in [[Wrecks]]. |
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==Recipe== |
==Recipe== |
Revision as of 21:27, 12 November 2017
<infobox> <title source="title1"><default>Power Transmitter (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:powertransmitter||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>PowerTransmitterFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Power Transmitter is a Power module that extends the range of a power source. It is constructed with the Habitat Builder and can be placed on the seabed. It can also be damaged and destroyed by striking it 3 times with the Survival Knife. The Power Transmitter connects to nearby power sources (Solar Panels and Thermal Plants) and transmits their power to a Seabase or another Power Transmitter. A glowing blue line will be generated between the Power Transmitter and any objects that it is connected to. A Power Transmitter has a range of about 100 meters; a "power line" of transmitters can be built to transfer power over a long distance. Before it can be constructed, a single Power Transmitter Fragment must be scanned with the Scanner. The Fragments can be found in the Mushroom Forest or in Wrecks.
Recipe
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Gallery
<tabber> Screenshots=
|-| Concept Art=
|-| Sketchfab=
The Power Transmitter's model from Sketchfab
</tabber>
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