Cyclops Shield Generator: Difference between revisions

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It can only be crafted after its [[Blueprints|Blueprint]] has been retrieved from a [[Data Boxes|Data Box]].
It can only be crafted after its [[Blueprints|Blueprint]] has been retrieved from a [[Data Boxes|Data Box]].


When activated, the shield makes the Cyclops invulnerable to damage. It gradually drains [[energy]] from the Cyclops until it has been deactivated.
When activated, the shield makes the Cyclops invulnerable to damage. It gradually drains [[energy]] from the Cyclops until it has been deactivated by the player.


== Recipe ==
== Recipe ==

Revision as of 23:31, 1 August 2017

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This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate.

<infobox>

<title source="title1"><default>Cyclops Shield Generator</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:cyclopsshieldmodule||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Cyclops Shield Generator is an upgrade for the Cyclops which adds the ability for the Cyclops to create a large energy shield to deflect hostile fauna. Using the shield will repulse creatures if they make contact with it, causing them to flee. It can only be crafted after its Blueprint has been retrieved from a Data Box. When activated, the shield makes the Cyclops invulnerable to damage. It gradually drains energy from the Cyclops until it has been deactivated by the player.

Recipe

Advanced Wiring Kit.pngPower Cell.pngUraninite Crystal.pngItem Arrow.pngCyclops.pngItem Arrow.pngCyclops Shield Generator.png


Gallery

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