Seamoth: Difference between revisions

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</gallery>|item2 = Seamoth Fragments|location2 = * [[Aurora]]
</gallery>|item2 = Seamoth Fragments|location2 = * [[Aurora]]
* [[Grassy Plateaus]]|Fragments2 = 3|debugspawn2 = <i>seamothfragment</i>|health = 300}}{{Quote2|The seamoth is a fast, safe mode of transport, but remember that swimming is good for your glutes and endorphin levels.
* [[Grassy Plateaus]]|Fragments2 = 3|debugspawn2 = <i>seamothfragment</i>|health = 300}}{{Quote2|The seamoth is a fast, safe mode of transport, but remember that swimming is good for your glutes and endorphin levels.
[[File:SeamothVO.ogg]]|PDA|Dialogue}}The '''Seamoth''' is a small one person submarine that can be constructed using the [[Mobile Vehicle Bay]]. Due to the fact that it can be customized with a [[Moonpool]] and a [[Vehicle Modification Station]], the '''Seamoth''' is very versatile.
[[File:SeamothVO.ogg]]|PDA|Dialogue}}The '''Seamoth''' is a small one-person submarine that can be constructed using the [[Mobile Vehicle Bay]]. It is a versatile [[Vehicles|Vehicle]] that can travel at high speeds underwater, and can be customized with a [[Vehicle Modification Station]] at a [[Moonpool]].


Before the '''Seamoth''' can be constructed, the player will first need to find and scan three [[Fragment|Seamoth Fragments]] using the [[Scanner]].
Before the '''Seamoth''' can be constructed, the [[player]] must first scan three '''Seamoth''' [[Fragments]] using the [[Scanner]]. These can be found in [[Wrecks]] in the [[Grassy Plateaus]] and in the [[Aurora]].


==Overview==
==Overview==
Upon entering the '''Seamoth''', the player's [[Oxygen]] is fully replenished. This enables the player to dive into deeper areas of the ocean that are not easily accessible by swimming or by using the [[Seaglide]]. However, if the '''Seamoth''' is out of energy, the oxygen within the '''Seamoth''' will slowly run out, and the player will start to lose oxygen within the '''Seamoth'''.
The player can enter the '''Seamoth''' with {{Key|LMB}}. Once inside, the player can maneuver the '''Seamoth''' using the same controls as swimming, or press {{Key|E}} to exit the '''Seamoth'''. The player can toggle the '''Seamoth's''' headlights on or off with {{Key|RMB}}.


The '''Seamoth''' has an energy supply that needs to be maintained by replacing the [[Power Cell]] on its back. Alternatively, the '''Seamoth''' can be charged when docked to the [[Cyclops]] or to a Moonpool.  Doing so will drain energy from the respective unit. On one full charge, the '''Seamoth''' can travel approximately 10,650 meters (106.5m per percentage of energy) before the power cell must be replaced.
The '''Seamoth''' requires [[Energy]] from a [[Power Cell]] in order to function. On one full charge, the '''Seamoth''' can travel approximately 10,650 meters (106.5m per percentage of energy) before running out of Energy. To recharge the '''Seamoth''', the player can replace the [[Power Cell]] on its back or dock it at a Moonpool or [[Cyclops]] (draining energy from the [[Seabases|Seabase]] or Cyclops to recharge the '''Seamoth'''<nowiki/>'s Power Cell).


The '''Seamoth''' generates its own [[Oxygen]] supply as long as it has Energy (this does not consume any of its Energy). When the player enters a '''Seamoth''' that has Energy, their [[Oxygen]] is fully replenished. This enables the player to dive into deeper areas of the ocean that are not easily accessible by swimming or by using the [[Seaglide]].
The '''Seamoth's''' health, separated from the player's own, will decrease if it is attacked by hostile [[Fauna|creatures]] or crashed into objects (including some plants) in the environment, or crushing from pressure. The damage can be repaired via the [[Repair Tool]], if the player has one. As of the Seamoth Update, once its health reaches 0%, the '''Seamoth''' will explode.<ref>https://trello.com/c/8CIzIQaK/4606-make-seamoth-explode ''Dated June 24, 2015.''</ref>


Compared to the Cyclops and the [[Prawn Suit]], the '''Seamoth''' is significantly faster, making it excellent for exploration. However, it is also more prone to damage, and even a fully upgraded Seamoth cannot explore the deepest biomes (That being the [[Inactive Lava Zone]] and [[Lava Lakes]]).
Compared to the Cyclops and the [[Prawn Suit]], the '''Seamoth''' is significantly faster and more agile, making it excellent for exploration. However, it is more prone to damage, and even a fully upgraded '''Seamoth''' cannot go deep enough to explore the deepest biomes (such as the [[Inactive Lava Zone]] and [[Lava Lakes]]).


Upon entering the '''Seamoth''', its AI says "Welcome Aboard Captain."
The '''Seamoth's''' headlights can be toggled with the right mouse button on PC.

Upon entering the '''Seamoth''', it says "Welcome Aboard Captain."


== Hazards ==
== Hazards ==
The '''Seamoth''' has its own Health percentage which will decrease if it is attacked by hostile [[Fauna|creatures]], crashed into objects (including some plants) or crushed by pressure resulting from diving below its crush depth. The player can repair this damage with the [[Repair Tool]]. Once the '''Seamoth's''' health reaches 0%, it will explode.<ref>https://trello.com/c/8CIzIQaK/4606-make-seamoth-explode ''Dated June 24, 2015.''</ref>
The '''Seamoth''' can be harmed or destroyed by colliding with the terrain and by surpassing the crush depth limit. Many [[Fauna]] including the: [[Reaper Leviathan]]s, [[Boneshark]]s, [[Crashfish]], [[Crabsnake]]s and [[Drooping Stingers]] can all be considered serious threats towards the submersible. Also, large groups of [[Biter]]s can attack the '''Seamoth''', dealing minor damage.


The acidic brine in the [[Lost River]] deals periodic damage to the '''Seamoth'''.
The acidic brine in the [[Lost River]] deals periodic damage to the '''Seamoth'''.
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== Thrust ==
== Thrust ==
The '''Seamoth''' produces enough forward thrust to travel at a maximum speed of about 12.7 m/s, and enough lateral thrust to travel at about 11.3 m/s. By rotating the '''Seamoth''' diagonally off-course and thrusting both forward and laterally, speeds close to 17 m/s can be attained. While useful, this method of travel can be hazardous, since the player's field of view will be reduced in the direction of travel.
The '''Seamoth''' produces enough forward thrust to travel at a maximum speed of about 12.7 m/s, and enough lateral thrust to travel at about 11.3 m/s. By rotating the '''Seamoth''' diagonally off-course and thrusting both forward and laterally, speeds close to 17 m/s can be attained. While useful, this method of travel can be hazardous as the player's field of view will be reduced in the direction of travel.


When exited, the '''Seamoth''' will preserve its momentum and place the player in behind itself. Be careful not to exit the '''Seamoth''' while quickly moving with dangerous creatures around.
When exited, the '''Seamoth''' will preserve its momentum and place the player behind it. The player should be careful not to exit the '''Seamoth''' while quickly moving with dangerous creatures around, as the '''Seamoth''' may move away from the player before the player can get back in, leaving them vulnerable to attack.


== Upgrades and Customization ==
== Upgrades and Customization ==

Revision as of 20:01, 26 July 2017

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TestQuoteIcon.png

The seamoth is a fast, safe mode of transport, but remember that swimming is good for your glutes and endorphin levels. File:SeamothVO.ogg

― PDA, Dialogue

QuoteBar.png

The Seamoth is a small one-person submarine that can be constructed using the Mobile Vehicle Bay. It is a versatile Vehicle that can travel at high speeds underwater, and can be customized with a Vehicle Modification Station at a Moonpool.

Before the Seamoth can be constructed, the player must first scan three Seamoth Fragments using the Scanner. These can be found in Wrecks in the Grassy Plateaus and in the Aurora.

Overview

The player can enter the Seamoth with LMB. Once inside, the player can maneuver the Seamoth using the same controls as swimming, or press E to exit the Seamoth. The player can toggle the Seamoth's headlights on or off with RMB.

The Seamoth requires Energy from a Power Cell in order to function. On one full charge, the Seamoth can travel approximately 10,650 meters (106.5m per percentage of energy) before running out of Energy. To recharge the Seamoth, the player can replace the Power Cell on its back or dock it at a Moonpool or Cyclops (draining energy from the Seabase or Cyclops to recharge the Seamoth's Power Cell).

The Seamoth generates its own Oxygen supply as long as it has Energy (this does not consume any of its Energy). When the player enters a Seamoth that has Energy, their Oxygen is fully replenished. This enables the player to dive into deeper areas of the ocean that are not easily accessible by swimming or by using the Seaglide.

Compared to the Cyclops and the Prawn Suit, the Seamoth is significantly faster and more agile, making it excellent for exploration. However, it is more prone to damage, and even a fully upgraded Seamoth cannot go deep enough to explore the deepest biomes (such as the Inactive Lava Zone and Lava Lakes).

Upon entering the Seamoth, its AI says "Welcome Aboard Captain."

Hazards

The Seamoth has its own Health percentage which will decrease if it is attacked by hostile creatures, crashed into objects (including some plants) or crushed by pressure resulting from diving below its crush depth. The player can repair this damage with the Repair Tool. Once the Seamoth's health reaches 0%, it will explode.[1]

The acidic brine in the Lost River deals periodic damage to the Seamoth.

If the Seamoth is in an area with a temperature greater than 70°C, it will begin to gradually take damage.

Thrust

The Seamoth produces enough forward thrust to travel at a maximum speed of about 12.7 m/s, and enough lateral thrust to travel at about 11.3 m/s. By rotating the Seamoth diagonally off-course and thrusting both forward and laterally, speeds close to 17 m/s can be attained. While useful, this method of travel can be hazardous as the player's field of view will be reduced in the direction of travel.

When exited, the Seamoth will preserve its momentum and place the player behind it. The player should be careful not to exit the Seamoth while quickly moving with dangerous creatures around, as the Seamoth may move away from the player before the player can get back in, leaving them vulnerable to attack.

Upgrades and Customization

The Seamoth can be customized with the Vehicle Modification Station. The console allows the Seamoth to be named and its colours changed. The console also crafts upgrade modules for the Seamoth. Up to four of these modules can be applied to the upgrade panel found on the Seamoth's left wing.

Seamoth Pressure Compensator Mark 1.png

Pressure Compensator

The Seamoth has a crush depth of 200 meters. 20 Meters before the player reaches the crush depth a warning will appear letting the player know that it is approaching. Below 200 meters the on-board AI will state:

"WARNING: Maximum depth reached, hull damage imminent".

At that depth the Seamoth will take hull damage at a constant rate of about 7% per second. It is possible to increase the Seamoth's crush depth adding Pressure Compensator upgrade. These upgrades do not stack and can be further upgraded by Modification Station.

Influence of Depth
Pressure Compensator Crush Depth
None 200 meters
Pressure Compensator MK1 300 meters
Pressure Compensator MK2 500 meters
Pressure Compensator MK3 900 meters
Seamoth Storage Solution.png

Storage Module

The Storage Module upgrade provides a 4x4 storage compartment, which can be installed on each of the 4 slots on the Seamoth.

Seamoth Hull Reinforcement.png

Hull Reinforcement

Permanently hardened chassis before collision, eliminating damage under normal conditions.

Seamoth Power Efficiency Module.png

Engine Efficiency Module

The Engine Efficiency Module recycles heat by-product to minimize power inefficiencies. Each module reduces power use by 15%.

Seamoth Solar Charger.png

Seamoth Solar Charger

The Seamoth Solar Charger is an upgrade module that enables the player to recharge their Seamoth's battery while in the sun.

Seamoth Perimeter Defense System.png

Seamoth Perimeter Defense System

Generates a localized electric field designed to ward off aggressive fauna.

Seamoth Torpedo System.png

Torpedo System

A standard underwater payload delivery system adapted to fire torpedoes:

Seamoth Sonar.png

Seamoth Sonar

A dedicated system for detecting and displaying topographical data on the HUD

Recipe

Titanium Ingot.pngPower Cell.pngGlass.pngGlass.pngLubricant.pngItem Arrow.pngMobile Vehicle Bay.pngItem Arrow.pngSeamoth.png

Data Bank Entry

<tabber> Seamoth=

The seamoth is a one-person vehicle with an independent, replaceable power cell and a fully customizable design. Low power, multi-directional thrusters enable it to function equally well in sea or space environments. Most long-range vessels carry at least two vehicles of this class to facilitate the exploration and exploitation of small astronomical bodies.

The Seamoth: It goes anywhere but land.

Ratings:

  • Top Speed: 13m/s
  • Acceleration: 5m/s/s
  • Distance per power cell: 10km
  • Crush depth: 200m below sea level
  • Upgrade module slots: 4
  • Dimensions: 3m x 1.5m x 1m
  • Persons: 1

Seamoths may be modified by installing upgrade modules to the access point mounted on the upper left wing. These include:

  • Increased cargo storage
  • Superior power
  • Pressure and collision compensation
  • Enhanced sonar
  • Defensive capabilities

NB These modules may only be manufactured at a moonpool outfitted with a vehicle modification station.

|-| Seamoth Configurations Catalog=

Cargo Hauler: 3x storage; 1x solar charger Scout: 1x pressure compensator; 1x engine efficiency; 1x perimeter defense; 1x sonar; Tank: 1x perimeter defense; 1x torpedo system; 2x hull reinforcement

</tabber>

Gallery

<tabber> Screenshots=

|-| Videos=

|-| Concept Art=

</tabber> For a more complete gallery, visit Seamoth/Gallery.

Trivia

  • The old Seamoth Pressure Compensator has the same crush depth of a Cyclops Ultra Hull Reinforcement Module. However, it is now unobtainable, having been replaced by the Pressure Compensator, and cannot be upgraded. If a player has one, it is considered a separate item from the Pressure Compensator.
  • The Seamoth's AI used to occasionally say "I love it when you come inside me" instead of "Welcome aboard, Captain." This was a joke slipped in by the sounds producer, Simon Chylinski. After discussing the line with the dev team, Simon removed it as a lot of minors and families play Subnautica.

References