Deployables: Difference between revisions

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(Gravsphere -> Grav Trap link)
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| style="text-align:center; font-size:12px;" |beacon
| style="text-align:center; font-size:12px;" |beacon
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|-
| style="text-align:center; font-size:12px;" |[[File:DECOY.png|70px|center|link=Creature Decoy]][[Creature Decoy]]
| style="text-align:center; font-size:12px;" |[[File:Creature Decoy.png|70px|center|link=Creature Decoy]][[Creature Decoy]]
| style="text-align:left; font-size:12px;" |Attracts creatures to its location. Can be deployed by hand or by a submarine. Cannot be reclaimed once deployed.
| style="text-align:left; font-size:12px;" |Attracts creatures to its location. Can be deployed by hand or by a submarine. Cannot be reclaimed once deployed.
| style="text-align:center; font-size:12px;" |cyclopsdecoy
| style="text-align:center; font-size:12px;" |cyclopsdecoy

Revision as of 17:48, 14 July 2017

Fabricator menu deployables.png

Deployables are items crafted using the Fabricator.

Except for the Seaglide, all other Deployables need to be deployed in the environment in order to function.

Deployables List

Item Description Item ID
Beacon.png
Beacon
Navigation aid. Maintains and broadcasts its position. Configurable label. beacon
Creature Decoy.png
Creature Decoy
Attracts creatures to its location. Can be deployed by hand or by a submarine. Cannot be reclaimed once deployed. cyclopsdecoy
Gravsphere.png
Grav Trap
Uses artificial gravity to attract light objects. gravsphere
Mobile Vehicle Bay.png
Mobile Vehicle Bay
Fabricates vehicles from raw materials. constructor
Seaglide.png
Seaglide
Converts torque into thrust underwater via propeller. seaglide
Waterproof Locker.png
Waterproof Locker
4x4 storage that maintains position in the water. smallstorage

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