Cyclops Shield Generator: Difference between revisions

From Subnautica Wiki
No edit summary
Tag: sourceedit
No edit summary
Tag: sourceedit
Line 1: Line 1:
{{Craftable|title1 = Cyclops Shield Generator|image4 = Cyclops Shield Generator.png|tab = [[Upgrade Modules]]|description = Creates a temporary barrier around the sub, rendering it invulnerable for a brief time.|acqired_from = [[File:Cyclops.png|30px|link=Cyclops]] Cyclops Upgrade Fabricator|size = 1|item_id = ''cyclopsshieldmodule''|crafting = [[File:Advanced Wiring Kit.png|30px|link=Advanced Wiring Kit]] [[File:Power Cell.png|30px|link=Power Cell]] [[File:Uraninite_Crystal.png|30px|link=Uraninite Crystal]]}}The '''Cyclops Shield Generator''' is an upgrade for the [[Cyclops]] which adds the ability for the Cyclops to create a large energy shield to deflect hostile [[fauna]].
{{ExperimentalMode}}{{Craftable|title1 = Cyclops Shield Generator|image4 = Cyclops Shield Generator.png|tab = [[Upgrade Modules]]|description = Creates a temporary barrier around the sub, rendering it invulnerable for a brief time.|acqired_from = [[File:Cyclops.png|30px|link=Cyclops]] Cyclops Upgrade Fabricator|size = 1|item_id = ''cyclopsshieldmodule''|crafting = [[File:Advanced Wiring Kit.png|30px|link=Advanced Wiring Kit]] [[File:Power Cell.png|30px|link=Power Cell]] [[File:Uraninite_Crystal.png|30px|link=Uraninite Crystal]]}}The '''Cyclops Shield Generator''' is an upgrade for the [[Cyclops]] which adds the ability for the Cyclops to create a large energy shield to deflect hostile [[fauna]].


Using the shield will repulse creatures if they make contact with it, causing them to flee.
Using the shield will repulse creatures if they make contact with it, causing them to flee.
Line 5: Line 5:
It can only be crafted after its [[Blueprints|Blueprint]] has been retrieved from a [[Data Boxes|Data Box]].
It can only be crafted after its [[Blueprints|Blueprint]] has been retrieved from a [[Data Boxes|Data Box]].


The shield makes the Cyclops invulnerable for sixteen and 3/4 seconds and costs 150 energy per use. It has a twelve-second cooldown time before being ready to be used again.
When activated, the shield makes the Cyclops invulnerable to damage. It gradually drains [[energy]] from the Cyclops until it has been deactivated.

== Recipe ==
== Recipe ==
{{Recipe|item1=Advanced Wiring Kit|item2=Power Cell|item3=Uraninite Crystal|machine=Cyclops|result=Cyclops Shield Generator}}
{{Recipe|item1=Advanced Wiring Kit|item2=Power Cell|item3=Uraninite Crystal|machine=Cyclops|result=Cyclops Shield Generator}}

Revision as of 18:34, 1 August 2017

Unknown.png This seems new

This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate.

<infobox>

<title source="title1"><default>Cyclops Shield Generator</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:cyclopsshieldmodule||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Cyclops Shield Generator is an upgrade for the Cyclops which adds the ability for the Cyclops to create a large energy shield to deflect hostile fauna. Using the shield will repulse creatures if they make contact with it, causing them to flee. It can only be crafted after its Blueprint has been retrieved from a Data Box. When activated, the shield makes the Cyclops invulnerable to damage. It gradually drains energy from the Cyclops until it has been deactivated.

Recipe

Advanced Wiring Kit.pngPower Cell.pngUraninite Crystal.pngItem Arrow.pngCyclops.pngItem Arrow.pngCyclops Shield Generator.png


Gallery

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.