Radiation Suit: Difference between revisions
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{{Craftable|title1 = <center>Radiation Gloves</center>|image4 = Radiation Gloves.png|tab = [[Equipment]]|description = Lead-based radiation protection.|crafting = [[File:Lead.png|30px|link=Lead]] x2 [[File:Fiber Mesh.png|30px|link=Fiber Mesh]] x2|size = 4 (2x2)|item_id = <i>radiationgloves</i>|build_time = 6 seconds}} |
{{Craftable|title1 = <center>Radiation Gloves</center>|image4 = Radiation Gloves.png|tab = [[Equipment]]|description = Lead-based radiation protection.|crafting = [[File:Lead.png|30px|link=Lead]] x2 [[File:Fiber Mesh.png|30px|link=Fiber Mesh]] x2|size = 4 (2x2)|item_id = <i>radiationgloves</i>|build_time = 6 seconds}} |
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</tabber> |
</tabber> |
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</div> |
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{{Quote2|The status of the Aurora's crew, and the ship's long-range comm relay, is indeterminate. Exploring the crash site may provide further information.|PDA|Dialogue}}The '''Radiation Suit''' is a piece of [[Equipment]] that prevents damage from [[Radiation]]. It can be crafted using the [[Fabricator]]. |
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It consists of three parts: the '''Radiation Suit''' itself, the '''Radiation Gloves''', and the '''Radiation Helmet'''. These three parts are all added to the [[PDA|Inventory]] when the player crafts the '''Radiation Suit''' in the |
It consists of three parts: the '''Radiation Suit''' itself, the '''Radiation Gloves''', and the '''Radiation Helmet'''. These three parts are all added to the [[PDA|Inventory]] when the player crafts the '''Radiation Suit''' in the Fabricator. |
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The '''Radiation Suit''' parts must be placed in |
The '''Radiation Suit''' parts must each be placed in their respective slots of the [[PDA|Paperdoll UI]] to take effect. When not worn, all pieces of the suit take up four inventory slots (2x2) each. |
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== Uses == |
== Uses == |
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The '''Radiation Suit''' is the only way to survive inside the radiation zone after the [[Aurora|Aurora's]] explosion. Therefore, it's very important to get a '''Radiation Suit''' as soon as possible. |
The '''Radiation Suit''' is the only way to survive inside the radiation zone after the [[Aurora|Aurora's]] explosion. Therefore, it's very important to get a '''Radiation Suit''' as soon as possible. |
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The player |
The player can swap out parts of the '''Radiation Suit''' for other items, such as the [[Rebreather]]. However, to eliminate radiation damage completely, the player must equip all three parts. Equipping other parts thus results in partially blocking radiation damage in exchange for whatever bonus the other equipment gives. |
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==Recipe== |
==Recipe== |
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{{Recipe|item1=Fiber Mesh|count1 = 2|item2=Lead|count2 = 2|machine=Fabricator|result=Radiation Suit|result2 = Radiation Gloves|result3 = Radiation Helmet}} |
{{Recipe|item1=Fiber Mesh|count1 = 2|item2=Lead|count2 = 2|machine=Fabricator|result=Radiation Suit|result2 = Radiation Gloves|result3 = Radiation Helmet}} |
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rad_suit.jpg|'''Radiation Suit''' [[Concept Art]] |
rad_suit.jpg|'''Radiation Suit''' [[Concept Art]] |
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Radsuit2.png|'''Radiation Suit''' model from [https://sketchfab.com/models/b1dd305792e04b0c87acbe64b6d495fb Sketchfab] |
Radsuit2.png|'''Radiation Suit''' model from [https://sketchfab.com/models/b1dd305792e04b0c87acbe64b6d495fb Sketchfab] |
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2017-05-24 00006.jpg|The '''Radiation |
2017-05-24 00006.jpg|The '''Radiation Gloves''' on the seabed |
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2017-05-24 00002.jpg|The ''' |
2017-05-24 00002.jpg|The '''Radiation Suit''' on the seabed |
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</gallery> |
</gallery> |
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==Trivia== |
== Trivia == |
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* Markings on the arm indicate that the '''Radiation Suit''' has been designed or issued by the [[Alterra Corporation]]. |
* Markings on the arm indicate that the '''Radiation Suit''' has been designed or issued by the [[Alterra Corporation]]. Alterra also issues the tools in the game ''Natural Selection 2'', which was also developed by Unknown Worlds Entertainment. |
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* The '''Radiation Suit''' and the [[Reinforced Dive Suit]] are the only recipes in the game that give multiple different items when crafted. |
* The '''Radiation Suit''' and the [[Reinforced Dive Suit]] are the only recipes in the game that give multiple different items when crafted. |
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* The '''Radiation Suit''' may be needed in the future for handling [[Reactor Rod]]s, as its data bank entry claims. |
* The '''Radiation Suit''' may be needed in the future for handling [[Uraninite Crystal]]s or [[Reactor Rod]]s, as its data bank entry claims. |
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{{Navbox Items}} |
{{Navbox Items}} |
Revision as of 18:15, 8 July 2017
<tabber style="border:none!important;"> Suit= <infobox> <title source="title1"><default>Radiation Suit</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:radiationsuit||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Helmet= <infobox> <title source="title1"><default>Radiation Suit</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:radiationhelmet||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> |-| Gloves= <infobox> <title source="title1"><default>Radiation Suit</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:radiationgloves||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> </tabber>

The status of the Aurora's crew, and the ship's long-range comm relay, is indeterminate. Exploring the crash site may provide further information.
― PDA, Dialogue

The Radiation Suit is a piece of Equipment that prevents damage from Radiation. It can be crafted using the Fabricator.
It consists of three parts: the Radiation Suit itself, the Radiation Gloves, and the Radiation Helmet. These three parts are all added to the Inventory when the player crafts the Radiation Suit in the Fabricator.
The Radiation Suit parts must each be placed in their respective slots of the Paperdoll UI to take effect. When not worn, all pieces of the suit take up four inventory slots (2x2) each.
Uses
The Radiation Suit is the only way to survive inside the radiation zone after the Aurora's explosion. Therefore, it's very important to get a Radiation Suit as soon as possible.
The player can swap out parts of the Radiation Suit for other items, such as the Rebreather. However, to eliminate radiation damage completely, the player must equip all three parts. Equipping other parts thus results in partially blocking radiation damage in exchange for whatever bonus the other equipment gives.
Recipe
Data Bank Entry
This suit fully protects against the effects of radiation during land, sea and space exploration. The Radiation Suit: A necessary precaution in a post-MAD world.
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Gallery
A shot from side shows the Alterra Corporation logo
Radiation Suit Concept Art
Radiation Suit model from Sketchfab
Trivia
- Markings on the arm indicate that the Radiation Suit has been designed or issued by the Alterra Corporation. Alterra also issues the tools in the game Natural Selection 2, which was also developed by Unknown Worlds Entertainment.
- The Radiation Suit and the Reinforced Dive Suit are the only recipes in the game that give multiple different items when crafted.
- The Radiation Suit may be needed in the future for handling Uraninite Crystals or Reactor Rods, as its data bank entry claims.
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