Deep Shroom: Difference between revisions

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{{SimilarName|the '''Deep Shroom'''|the [[Acid Mushroom]]}}{{Flora|title1 = <center>Deep Shroom|image1 = Deep Shroom Flora.png|category = [[Flora]]|attitude = [[:Category:Hazardous|Hazardous]]|biome = * [[Blood Kelp Zone]]
{{SimilarName|the '''Deep Shroom'''|the [[Acid Mushroom]]}}{{ExperimentalMode}}{{Flora|title1 = <center>Deep Shroom</center>|image1 = Deep Shroom Flora.png|category = [[Flora]]|attitude = [[:Category:Hazardous|Hazardous]]|biome = * [[Blood Kelp Zone]]
* [[Inactive Lava Zone]]
* [[Inactive Lava Zone]]
* [[Inactive Lava Zone Corridor]]
* [[Inactive Lava Zone Corridor]]
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** [[Lost River|Tree Cove]]
** [[Lost River|Tree Cove]]
* [[Sea Treader's Path]]
* [[Sea Treader's Path]]
* [[Sea Treader's Tunnel Caves]]|active_during = [[:Category:Cathemeral|Cathemeral (Night and Day)]]|size = 1|reap = [[File:Deep_Shroom_Spore.png|30px|link=List of Plantable Flora]] x4 (1x1)|item_id = <i>whitemushroom|image2 = |tab = [[Raw Materials]]|description = Highly acidic flesh.|bioreactor = [[File:Deep Shroom.png|30px]] +10 Energy|spawn = *''whitemushroom''}}The '''Deep Shroom''' is a hazardous [[flora]] species found in abundance in the [[Blood Kelp Zone|Blood Kelp Zones]] and their [[Blood Kelp Caves|caves]], in small clusters. It is also found in the [[Lost River]] and the [[Sea Treader's Tunnel Caves]]. It can be used as a [[Raw Materials|raw material]] in the manufacturing of [[Hydrochloric Acid]].
* [[Sea Treader's Tunnel Caves]]|active_during = [[:Category:Cathemeral|Cathemeral (Night and Day)]]|size = 1|reap = [[File:Deep_Shroom_Spore.png|30px|link=List of Plantable Flora]] x4 (1x1)|item_id = <i>whitemushroom</i>|image2 = |tab = [[Raw Materials]]|description = Highly acidic flesh.|bioreactor = [[File:Deep Shroom.png|30px]] +50 Energy|spawn = *''whitemushroom''}}The '''Deep Shroom''' is a hazardous [[flora]] species found in abundance in the [[Blood Kelp Zone|Blood Kelp Zones]] and their [[Blood Kelp Caves|caves]], in small clusters. It is also found in the [[Lost River]] and the [[Sea Treader's Tunnel Caves]]. It can be used as a [[Raw Materials|raw material]] in the manufacturing of [[Hydrochloric Acid]].


The player can either pick it up by hand or by using a [[Survival Knife|knife]] to harvest [[List of Plantable Flora|Deep Shroom Spores]]. However, harvesting in this manner can cause severe damage to the [[player]] due to the release of acid.
The player can either pick it up by hand or by using a [[Survival Knife|knife]] to harvest [[List of Plantable Flora|Deep Shroom Spores]]. However, harvesting in this manner can cause severe damage to the [[player]] due to the release of acid.
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Like the Acid Mushroom, the '''Deep Shroom''' posses highly acidic compounds in its flesh that leeches into the water if its outer-skin is pierced. As such, harvesting spores from the '''Deep Shroom''' with a [[Survival Knife|knife]] triggers its acidic flesh defense, dealing 8 damage.
Like the Acid Mushroom, the '''Deep Shroom''' posses highly acidic compounds in its flesh that leeches into the water if its outer-skin is pierced. As such, harvesting spores from the '''Deep Shroom''' with a [[Survival Knife|knife]] triggers its acidic flesh defense, dealing 8 damage.


Do take note that a chain reaction could happen, with one '''Deep Shroom''' being destroyed damaging other surrounding '''Deep Shroom'''s. This chain reaction can instantly kill a player, wreck a [[Seabases|Seabase]] or heavily damage vehicles so it is advised to separate the '''Deep Shroom'''s before you harvest them.
Do take note that a chain reaction could happen, with one '''Deep Shroom''' being destroyed damaging other surrounding '''Deep Shroom'''s. This chain reaction can instantly kill a player, wreck a [[Seabases|Seabase]] or heavily damage vehicles so it is advised to separate the '''Deep Shroom'''s before the player harvests them.


In addition, fluctuations in the local water pressure cause it to shrink, as such, when the player approaches the '''Deep Shroom''', it will shrink, only returning to its original form after a period of time or when the player leaves.
In addition, fluctuations in the local water pressure cause it to shrink, as such, when the player approaches the '''Deep Shroom''', it will shrink, only returning to its original form after a period of time or when the player leaves.
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==Energy Value==
==Energy Value==
{{Recipe|item= Deep Shroom|machine=Bioreactor|result=Energy|resultcount=10}}
{{Recipe|item= Deep Shroom|machine=Bioreactor|result=Energy|resultcount=50}}


==Data Bank Entry==
==Data Bank Entry==

Revision as of 10:51, 17 June 2017

This article is about the Deep Shroom. You may be looking for the Acid Mushroom.
Unknown.png This seems new

This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate.

<infobox>

<title source="title1"><default>Deep Shroom</default></title>

<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format>

</group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox>The Deep Shroom is a hazardous flora species found in abundance in the Blood Kelp Zones and their caves, in small clusters. It is also found in the Lost River and the Sea Treader's Tunnel Caves. It can be used as a raw material in the manufacturing of Hydrochloric Acid. The player can either pick it up by hand or by using a knife to harvest Deep Shroom Spores. However, harvesting in this manner can cause severe damage to the player due to the release of acid. The Deep Shroom, and its spores, can be planted in an Exterior Growbed or in an Alien Containment. Despite being a close cousin to the regular Acid Mushroom, it cannot be used to fabricate Batteries.

Appearance

The Deep Shroom is very similar to the Acid Mushroom, as they share the same model, save for the difference in coloration.

Instead of the usual purplish cap and pink stem, the Deep Shroom bears a white cap, becoming pink towards the centre, and a dark grey stem.

Behavior

Like the Acid Mushroom, the Deep Shroom posses highly acidic compounds in its flesh that leeches into the water if its outer-skin is pierced. As such, harvesting spores from the Deep Shroom with a knife triggers its acidic flesh defense, dealing 8 damage.

Do take note that a chain reaction could happen, with one Deep Shroom being destroyed damaging other surrounding Deep Shrooms. This chain reaction can instantly kill a player, wreck a Seabase or heavily damage vehicles so it is advised to separate the Deep Shrooms before the player harvests them.

In addition, fluctuations in the local water pressure cause it to shrink, as such, when the player approaches the Deep Shroom, it will shrink, only returning to its original form after a period of time or when the player leaves.

Uses in Crafting

Deep Shroom.pngDeep Shroom.pngDeep Shroom.pngSalt Deposit.pngItem Arrow.pngFabricator.pngItem Arrow.pngHydrochloric Acid.png

Energy Value

Deep Shroom.pngItem Arrow.pngBioreactor.pngItem Arrow.pngEnergy.png×50

Data Bank Entry

Deep Shroom.jpg

A discolored relative of the acid mushroom, adapted to low-light conditions.

Gallery

Trivia

  • The Deep Shroom is a subspecies of the Acid Mushroom found in shallower biomes. Its difference in colouration is thus an evolutionary mechanic, which can also be found in many real-life animal and plant species - a direct result of the loss of pigmentation due to restrictions in available nutrients.
  • Certain Trello notes refer to the Deep Shroom as the Ghost Mushroom.

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