Cyclops Fire Suppression System: Difference between revisions
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{{Craftable|title1 = Cyclops Fire Suppression System|image4 = Cyclops Fire Suppression System.png|tab = |description = Installs a fire suppression system on the Cyclops.|acqired_from = [[File:Cyclops.png|30px|link=Cyclops]] Cyclops Upgrade Fabricator|crafting = [[File:Advanced Wiring Kit.png|30px|link=Advanced Wiring Kit]] [[File:Mercury Ore.png|30px|link=Mercury Ore]] [[File:Sulphur.png|30px|link=Sulphur]]x2|size = 1|item_id = ''cyclopsfiresuppressionmodule''}} |
{{Craftable|title1 = Cyclops Fire Suppression System|image4 = Cyclops Fire Suppression System.png|tab = |description = Installs a fire suppression system on the Cyclops.|acqired_from = [[File:Cyclops.png|30px|link=Cyclops]] Cyclops Upgrade Fabricator|crafting = [[File:Advanced Wiring Kit.png|30px|link=Advanced Wiring Kit]] [[File:Mercury Ore.png|30px|link=Mercury Ore]] [[File:Sulphur.png|30px|link=Sulphur]]x2|size = 1|item_id = ''cyclopsfiresuppressionmodule''}} |
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The '''Cyclops Fire Suppression System''' is an upgrade module for the [[Cyclops]]. When installed the upgrade will make the occurrence of fires |
The '''Cyclops Fire Suppression System''' is an upgrade module for the [[Cyclops]]. When installed the upgrade will make the occurrence of fires on-board the Cyclops less likely. |
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If there are any fires on the Cyclops, the '''Cyclops Fire Suppression System''' can be activated via a holographic button at the damage console. All doors will be locked shut and when doors reopen, fires will be gone. |
If there are any fires on the Cyclops, the '''Cyclops Fire Suppression System''' can be activated via a holographic button at the damage console. All doors will be locked shut and when doors reopen, fires will be gone. The '''Cyclops Fire Suppression System '''takes 2 minutes and 45 seconds to recharge. |
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The '''Cyclops Fire Suppression System''' can only be crafted after its [[Blueprints|Blueprint]] has been retrieved from a [[Data Boxes|Data Box]]. |
The '''Cyclops Fire Suppression System''' can only be crafted after its [[Blueprints|Blueprint]] has been retrieved from a [[Data Boxes|Data Box]]. |
Revision as of 03:02, 23 May 2017
<infobox> <title source="title1"><default>Cyclops Fire Suppression System</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:cyclopsfiresuppressionmodule||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Cyclops Fire Suppression System is an upgrade module for the Cyclops. When installed the upgrade will make the occurrence of fires on-board the Cyclops less likely. If there are any fires on the Cyclops, the Cyclops Fire Suppression System can be activated via a holographic button at the damage console. All doors will be locked shut and when doors reopen, fires will be gone. The Cyclops Fire Suppression System takes 2 minutes and 45 seconds to recharge. The Cyclops Fire Suppression System can only be crafted after its Blueprint has been retrieved from a Data Box.
Recipe
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