Cyclops Depth Module MK1: Difference between revisions
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{{Craftable|title1 = Cyclops |
{{Craftable|title1 = Cyclops Hull Module MK1|image4 = Cyclops Pressure Compensator.png|tab = [[Upgrade Modules]]|description = Rearranges the submarine hull's atomic structure to increase safe diving depth.|hull_integrity = +400 meters|acqired_from = [[File:Fabricator.png|30px|link=Fabricator]] Cyclops'|fragments = [[Fragments]]|size = 1|item_id = <i>cyclopshullmodule1</i>|crafting = [[File:Plasteel Ingot.png|30px|link=Plasteel Ingot]] [[File:Aluminum Oxide Crystal.png|30px|link=Aluminum Oxide Crystal]]|attribute = [[Depth]]|image2 = Damaged Fragment 2.png|item2 = Cyclops Pressure Compensator Fragment|location2 = * [[Blood Kelp Zone]] |
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* [[Grand Reef]]|Fragments2 = 2|debugspawn2 = <i>ReinforceHullFragment</i>}} |
* [[Grand Reef]]|Fragments2 = 2|debugspawn2 = <i>ReinforceHullFragment</i>}} |
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The '''Cyclops |
The '''Cyclops Hull Module MK1''' is an [[Upgrade Modules|Upgrade Module]] that increases the dive depth of the [[Cyclops]] by 400 meters. It can be added by placing the module inside a Cyclops' upgrade console located in the engine room. |
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The [[Player|player]] first needs to find a [[Fragments|Cyclops |
The [[Player|player]] first needs to find a [[Fragments|Cyclops Hull Module MK 1 Fragment]] and scan it with the [[Scanner]] to obtain the [[Blueprints|Blueprint]] for the Pressure Compensation Module. |
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It does not stack with other Cyclops depth upgrades. |
It does not stack with other Cyclops depth upgrades. |
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The '''Cyclops |
The '''Cyclops Hull Module MK1''' can only be crafted by a [[Fabricator]] placed inside a Cyclops. |
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Note: The '''Cyclops |
Note: The '''Cyclops Hull Module MK1'''<nowiki/>'s effects do not stack. |
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==Recipe== |
==Recipe== |
Revision as of 23:09, 14 April 2017
<infobox> <title source="title1"><default>Cyclops Depth Module MK1</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:cyclopshullmodule1||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>ReinforceHullFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Cyclops Hull Module MK1 is an Upgrade Module that increases the dive depth of the Cyclops by 400 meters. It can be added by placing the module inside a Cyclops' upgrade console located in the engine room. The player first needs to find a Cyclops Hull Module MK 1 Fragment and scan it with the Scanner to obtain the Blueprint for the Pressure Compensation Module. It does not stack with other Cyclops depth upgrades. The Cyclops Hull Module MK1 can only be crafted by a Fabricator placed inside a Cyclops. Note: The Cyclops Hull Module MK1's effects do not stack.
Recipe
Uses in Crafting
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