Seamoth Depth Module MK3: Difference between revisions

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m (I'm pretty sure we don't need a section called "raw materials" with a step by step of the total # of items you will need in total just to make this.)
Tag: sourceedit
m (Almost forgot to add the navbox)
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==Recipe==
==Recipe==
{{Recipe|item1=Seamoth Pressure Compensator Mark 2|item2=Plasteel Ingot|count2 = 3|item3=Aluminum Oxide Crystal|item4=Computer Chip|machine=Modification Station|result=Seamoth Pressure Compensator Mark 3}}
{{Recipe|item1=Seamoth Pressure Compensator Mark 2|item2=Plasteel Ingot|count2 = 3|item3=Aluminum Oxide Crystal|item4=Computer Chip|machine=Modification Station|result=Seamoth Pressure Compensator Mark 3}}



{{Navbox Items}}
[[Category:Upgrade]]
[[Category:Upgrade]]
[[Category:Crafted with Plasteel Ingot]]
[[Category:Crafted with Plasteel Ingot]]

Revision as of 22:03, 1 February 2017

<infobox> <title source="title1"><default>Seamoth Depth Module MK3</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:vehiclehullmodule3||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Pressure Compensator MK3 is an upgrade module that increases the maximum dive depth of the Seamoth to 900 meters and the PRAWN Suit to 1700 meters. It can be crafted by upgrading the Pressure Compensator MK2 with the Modification Station. The effects of the Pressure Compensator Mark 3 do not stack with other Pressure Compensator upgrades.

Recipe

Seamoth Pressure Compensator Mark 2.pngPlasteel Ingot.pngPlasteel Ingot.pngPlasteel Ingot.pngAluminum Oxide Crystal.pngComputer Chip.pngItem Arrow.pngModification Station.pngItem Arrow.pngSeamoth Pressure Compensator Mark 3.png


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