Warper: Difference between revisions
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==Behavior== |
==Behavior== |
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The '''Warper''' can shoot projectiles, which deal |
The '''Warper''' can shoot projectiles, which deal 10% damage per hit, and will teleport the [[player]] or any fauna to a random nearby location. It travels in seemingly random directions, seeking out creatures infected with the [[Carar|Carar bacterium]]. Once it detects one, it will fire a teleportation orb at it (It is possible to dodge the orbs and avoid being warped). If the orb is dodged it will travel for a short distance and then warp<span> in aggressive fauna corresponding to the biome which the player is in. For example, if the player is in the Northern [[Blood Kelp Zone]], the </span>'''Warper'''<span> could teleport in a [[Blood Crawler]], a [[Blighter]], an [[Ampeel]] or a [[Crabsquid]]. The number of Fauna warped in can also vary, with small creatures like [[Biter|Biters]] and Blighters, anywhere from two to six can be warped in at one time, with medium sized creatures such as [[Lava Lizard|Lava Lizards]] and [[Boneshark|Bonesharks]] up to two can be warped in at once, and with large creatures like [[Crabsquid|Crabsquids]] And [[Ampeel|Ampeels]] one may be warped in at a time. These creatures will stay for a short amount of time before disappearing in a portal and occasionally the Warper will warp them away itself. When at close range, the </span>'''Warper '''will attack with its claws, raising them above its head and then bringing them down onto its target with considerable force and dealing 30% damage. |
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⚫ | <span>If a player is operating a </span>[[Seamoth]]<span> or </span>[[PRAWN Suit|PRAWN suit]]<span>, a </span>'''Warper'''<span> can teleport the player out of the vehicle into nearby waters. This leaves the player highly vulnerable to attacks that they would be impervious to inside that vehicle.</span> |
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The '''Warper''' creates a portal that has a spiraling effect and will stay open for a few seconds. When the player is hit by the '''Warper''', it plays an animation similar to the [[Precursor Teleporter]]. |
The '''Warper''' creates a portal that has a spiraling effect and will stay open for a few seconds. When the player is hit by the '''Warper''', it plays an animation similar to the [[Precursor Teleporter]]. |
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The '''Warper''' can be seen chasing |
The '''Warper''' can be seen chasing infected fauna, and attempting to kill them. |
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If the player attempts to freeze it using a [[Stasis Rifle]], the '''Warper''' will teleport out of the stasis orb. |
If the player attempts to freeze it using a [[Stasis Rifle]], the '''Warper''' will teleport out of the stasis orb. |
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⚫ | |||
When the '''Warper''' teleports, either teleporting or just teleported, it will emit a loud hiss-like noise. It will often try to teleport behind the player; thus, it is advised to listen for the '''Warper''', rather than look for it. |
When the '''Warper''' teleports, either teleporting or just teleported, it will emit a loud hiss-like noise. It will often try to teleport behind the player; thus, it is advised to listen for the '''Warper''', rather than look for it. |
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⚫ | |||
It is heavily advised to keep a safe distance from a '''Warper''', as they will often try to attack the player with their claws. |
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'''Warpers''' will start hunting you at a certain point. |
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'''Warpers''' have the ability to teleport in aggressive fauna corresponding to the biome which the player is in. For example, if the player is in the [[Grassy Plateaus]], the '''Warper''' could teleport in a [[Sand Shark]] or a [[Biter]]. |
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==Warpable Creatures== |
==Warpable Creatures== |
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Creatures that '''Warpers''' will bring in to attack their target, which creatures will be warped in is dependent on the biome that the '''Warper''' is in. |
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*[[Ampeel]] |
*[[Ampeel]] |
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*[[Biter]] |
*[[Biter]] |
Revision as of 14:28, 15 January 2017


Unknown mechanisms located in the head region make this lifeform capable of phase jumping itself and other organisms to different locations.
― PDA

The Warper, or Self-Warping Quarantine Enforcer Unit, is a bio-mechanical lifeform belonging to the fauna category. It has the ability to create a teleportation gate, it uses this to warp itself and other life forms at will.
Appearance
The Warper's head is round and flat, with two small flat sacs visible behind it. It sports a circular mouth comprising of a pair of mandibles to either side and two large, blunt teeth in the centre. It has four small eyes that give out a distinct purple bioluminescent glow.
Its body is mostly covered with a purple, cloak-like membrane overlaying its translucent pale blue body. Visible within its body is a dark purple ribcage-like formation, many bright pink bioluminescent veins and what appears to be a heart. It also features two spiked arms cloaked with a transparent blue membrane.
The Warper's lower section consists of six tentacles, of which only the two transparent blue tentacles are functional, while the rest serves as the end tips of its main body's cloak.
Behavior
The Warper can shoot projectiles, which deal 10% damage per hit, and will teleport the player or any fauna to a random nearby location. It travels in seemingly random directions, seeking out creatures infected with the Carar bacterium. Once it detects one, it will fire a teleportation orb at it (It is possible to dodge the orbs and avoid being warped). If the orb is dodged it will travel for a short distance and then warp in aggressive fauna corresponding to the biome which the player is in. For example, if the player is in the Northern Blood Kelp Zone, the Warper could teleport in a Blood Crawler, a Blighter, an Ampeel or a Crabsquid. The number of Fauna warped in can also vary, with small creatures like Biters and Blighters, anywhere from two to six can be warped in at one time, with medium sized creatures such as Lava Lizards and Bonesharks up to two can be warped in at once, and with large creatures like Crabsquids And Ampeels one may be warped in at a time. These creatures will stay for a short amount of time before disappearing in a portal and occasionally the Warper will warp them away itself. When at close range, the Warper will attack with its claws, raising them above its head and then bringing them down onto its target with considerable force and dealing 30% damage.
If a player is operating a Seamoth or PRAWN suit, a Warper can teleport the player out of the vehicle into nearby waters. This leaves the player highly vulnerable to attacks that they would be impervious to inside that vehicle.
The Warper creates a portal that has a spiraling effect and will stay open for a few seconds. When the player is hit by the Warper, it plays an animation similar to the Precursor Teleporter.
The Warper can be seen chasing infected fauna, and attempting to kill them.
If the player attempts to freeze it using a Stasis Rifle, the Warper will teleport out of the stasis orb.
When the Warper teleports, either teleporting or just teleported, it will emit a loud hiss-like noise. It will often try to teleport behind the player; thus, it is advised to listen for the Warper, rather than look for it.
The Warpers appear to have a degree of intelligence, as shown in two of the messages from the Communications Relay.
Warpable Creatures
Creatures that Warpers will bring in to attack their target, which creatures will be warped in is dependent on the biome that the Warper is in.
Story
Warpers were created by the Precursor Race by combining an existing life form with precursor technology, replacing the digestive and pulmonary systems with a type of internal battery, inserting miniaturized phase technology beneath the skin that is connected to the central nervous system, allowing them to phase jump at will, the brain and central nervous system have been augmented with enhanced processing power and remote communications were added. Their main purpose is to eliminate any creature infected with the Carar bacteria, including the player. They can also be found guarding Precursor Bases.
Audio
<soundcloud url="https://soundcloud.com/kamakazi/warper" height="166" width="840" class="soundCloud"></soundcloud>
Future Plans
- The Warper will appear in numerous, early-game biomes, but appear more prominently at Precursor Bases.[1]
- Warpers will be able to be distracted using infected fauna.
- Warper tech and Ion Crystals may be used in the future to build a teleporter room.[2]
Data Bank Entry
UNKNOWN. UNKNOWN. UNKNOWN.
|
Gallery
<tabber> In Game Screenshots=
Size comparison to the Player
A Warper in the Active Lava Zone
A Warper teleporting in a Sandshark.
|-| Videos=
- Warper combo 01
Animations
- Warper combo 02
More animations
- Warper claw attack 01
Claw attack animation
- Warper fixes 01
More animations
- SN WarperGate 01
The portals created by Warpers render.
|-| Concept Art=
</tabber> For a more complete gallery, visit Warper/Gallery.
Trivia
- The Warper is loosely based on the Fade from Natural Selection 2, as both have similar arms, and can both teleport. Cory Strader also modeled both of them.
- The Warper sounds were created from real life Zebra sounds.
- Given that fact that the Warper was made to hunt creatures infected with the Carar, it is most likely immune to the disease.
- If the above statement is correct, then the Sea Emperor and the Warper are the only creatures immune to the Carar.
References
- ↑ https://trello.com/c/jI6r4Imm/10-warper Dated August 26th, 2016.
- ↑ [1] Dated August 26th, 2016.
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